Open main menu

Difference between revisions of "The 7th Guest"

426 bytes added ,  17:09, 21 February 2016
Use Tracker template instead of BugTrackSF
m (0.13.0 has been released)
(Use Tracker template instead of BugTrackSF)
(27 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{GameDescription|
{{GameDescription|
        image=http://www.scummvm.org/data/screenshots/groovie/t7g-1.jpg|
name=The 7th Guest|
name=The 7th Guest|
release=1993|
release=1993|
alternateNames=T7G|
alternateNames=T7G|
developer=[[Trilobyte]]|
developer=[[Trilobyte]]|
publisher=[[Virgin]]|
publisher=[[Virgin Interactive|Virgin]]|
platforms=DOS, Macintosh, CD-i|
distributor=Telstar Fun & Games, Virgin|
platforms=CD-i, DOS, Macintosh, Windows|
engine=[[Groovie]]|
engine=[[Groovie]]|
support=Since ScummVM 0.13.0|
support=Since ScummVM 0.13.0|
purchase=No
        resolution=640x480, 256 colors|
purchase=[[Where to get the games#Other Games|Yes]]
}}
}}
'''The 7th Guest''' was the first game to be released by [[Trilobyte]], and the first to use the [[Groovie]] engine. The introduction tells the story of Stauf, a toy-maker who builds a mansion, and then the user takes control of a character (referred to as Ego), who has no idea who he is or how he got there, as he solves the puzzles in Stauf's mansion to discover the truth about what happened there.
'''The 7th Guest''' was the first game to be released by [[Trilobyte]], and the first to use the [[Groovie]] engine. The introduction tells the story of Stauf, a toy-maker who builds a mansion, and then the user takes control of a character (referred to as Ego), who has no idea who he is or how he got there, as he solves the puzzles in Stauf's mansion to discover the truth about what happened there.


==Releases==
==Releases==
*We've been mainly working with the DOS version, so that's the best supported one.
*The DOS, Windows and Macintosh versions are supported.
*The CD-i release seems to be done using a Philips' custom engine (it doesn't use the [[Groovie]] engine for sure), so we won't be able to support it in ScummVM.
*The CD-i release seems to be done using a Philips' custom engine (it doesn't use the [[Groovie]] engine for sure), so we won't be able to support it in ScummVM.


Line 20: Line 23:


==Known issues==
==Known issues==
*The MT-32 instrument definitions aren't used yet, so it will play with wrong instruments
*External videos added with the Windows Beta player (http://www.tbyte.com/downloads/) aren't supported yet.
*External videos added with the Windows Beta player (http://www.tbyte.com/downloads/) aren't supported yet
*Paletted cursors aren't handled very nicely on platforms that don't support them, e.g. WinCE.
*Paletted cursors aren't handled very nicely on platforms that don't support them, e.g. WinCE.
*VDX player is not very efficient (e.g. slow on WinCE/GP2XWiz etc.).


==Original game bugs which also occur in ScummVM==
==Original game bugs which also occur in ScummVM==
*Library secret door - this is actually how the video was rendered, and as such is not fixable {{BugTrack|num=2525078}}.
*Library secret door - this is actually how the video was rendered, and as such is not fixable {{Tracker|id=4102}}.
*Game room → kitchen secret passage - this only occurs in Open House mode, not in normal gameplay {{Tracker|id=4246}}.
*Doll room flip puzzle impossible to win in some cases {{Tracker|id=4315}}.


==Original game bugs which have been fixed in ScummVM==
==Original game bugs which have been fixed in ScummVM==
*Cake puzzle bug {{BugTrack|num=2458322}}
*Cake puzzle bug {{Tracker|id=4050}}.


==External links==
==External links==
Line 35: Line 40:
*[http://www.gameboomers.com/wtcheats/pc0-9/7thguest.html List of puzzles and solutions]
*[http://www.gameboomers.com/wtcheats/pc0-9/7thguest.html List of puzzles and solutions]


[[Category:Groovie Games]]
[[Category:Supported Games|7th Guest, The]]
[[Category:Groovie Games|7th Guest, The]]
TrustedUser
2,147

edits