Difference between revisions of "Compiling ScummVM/Wii"

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1,875 bytes added ,  18:10, 20 March 2009
Documented the new ./configure support.
(new git URLs)
(Documented the new ./configure support.)
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* v0.12.0 (first official version) is built with devkitPPC r15
* v0.12.0 (first official version) is built with devkitPPC r15
* ''trunk'' (and eventually v0.13.0) changed to devkitPPC r16
* starting with v0.13.0, devkitPPC r16 is used


= Optional libraries =
= Optional libraries =
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= Compiling =
= Compiling =


This port doesn't utilize ScummVM's <tt>configure</tt> system, instead it comes with a simple Makefile. The port code can be found in two directories:
== v0.13.0 and above ==
 
Starting with v0.13.0, the Wii and Gamecube port can be compiled with the <tt>configure</tt> script. The most basic way to accomplish this is to run:
 
./configure --host=wii
make
 
If you want to build a Gamecube binary, just use
 
./configure --host=gamecube
make
 
instead.
 
The script supports various arguments, which you can use to toggle various features, see <tt>./configure --help</tt>.
 
Two of the [[#Optional libraries|optional libraries]] are already part of libogc:
* zlib, used to (de-)compress save games. It gets automatically detected with a recent libogc version.
* libmad, used for MP3 playback. It gets automatically detected with a recent libogc version.
 
Others are not, and if you want support for it, you need cross-compiled binaries:
* libFLAC, used for FLAC lossless audio playback. Use the ''--with-flac-prefix=<directory>'' argument.
* Tremor, used for OGG audio playback.  Use the ''--with-tremor-prefix=<directory>'' argument.
 
If you followed the [[#Optional libraries|above description]] and have those libraries in <tt>$DEVKITPRO/3rd/wii</tt>, the <tt>configure</tt> command line would look like this:
 
./configure --host=wii --with-flac-prefix=$DEVKITPRO/3rd/wii --with-tremor-prefix=$DEVKITPRO/3rd/wii
 
Additionally, there're a few make targets for convenience:
 
* <tt>make wiiload</tt> - uploads a compiled Wii binary over TCP.
* <tt>make geckoupload</tt> - uploads a compiled binary over a USBGecko device.
* <tt>make wiidist</tt> - copies all required files for the Wii into the ''dist'' subdirectory, read to copy onto your SD card for the Homebrew Channel.
* <tt>make gcdist</tt> - same for Gamecube.
* <tt>make wiigdb</tt> - starts GDB and loads your compiled binary, ready to debug.
* <tt>make wiidebug</tt> - starts GDB with your binary and attaches remotely to the Wii via a USBGecko device.
 
== v0.12.0 ==
 
This port doesn't utilize ScummVM's <tt>configure</tt> system for v0.12.0, instead it comes with a simple Makefile. The port code can be found in two directories:


  ./backends/fs/wii/
  ./backends/fs/wii/
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