Difference between revisions of "Talk:Datafiles"

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1 byte removed ,  02:18, 17 July 2009
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I think it is an overkill to enlist each game. Especially because those lists are not correct. I.e. many games were ported to more than one version of SPUTM engine, and thus, they have different list of files. I would do it this way: add something like "Generic HE game" and enlist there *.HE?, *.(a), .(b). And then for several games like mustard add additional entry which enlists special resources and/or directories. --[[User:Sev|Sev]] 11:36, 9 April 2007 (CEST)
I think it is an overkill to enlist each game. Especially because those lists are not correct. I.e. many games were ported to more than one version of SPUTM engine, and thus, they have different list of files. I would do it this way: add something like "Generic HE game" and enlist there *.HE?, *.(a), .(b). And then for several games like mustard add additional entry which enlists special resources and/or directories. --[[User:Sev|Sev]] 11:36, 9 April 2007 (CEST)


:Adding a 'Generic HE game' entry or even a 'Games from Humongous Entertainment' entry, isn't quite as clear to all users, as using the full game title. The other main issues in many HE games and HE games demos were included in a single directly, so it could be more confusing for users if we don't provide the full filenames too. [[User:Kirben|Kirben]] 02:17, 17 July 2009 (UTC)
:Adding a 'Generic HE game' entry or even a 'Games from Humongous Entertainment' entry, isn't quite as clear to all users, as using the full game title. The other main issue is many HE games and HE games demos were included in a single directly, so it could be more confusing for users if we don't provide the full filenames too. [[User:Kirben|Kirben]] 02:17, 17 July 2009 (UTC)


== Static data files ==
== Static data files ==
657

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