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443 bytes removed ,  23:41, 1 February 2016
m
Use StableVersion template for the latest release (since it is available for 1.7.0)
uncompressed=yes|
zlib=yes|
plugins=no|
16bits=yes|
buildbot=no|
firstversion=0.11.0|
maintainer=[[User:fanoushtsoliman|fanoushtsoliman]]|packager=[[User:tsoliman|tsoliman]]|
pkgbegin=scummvm_|
pkgend=_armel-maemo_armel.deb|
forum=12|
icon=maemo|
notes=OS 2006, 2007, 2008 and Maemo5/Fremantle|
agi=yes|
gob=yes|
groovie=yes|
hugo=yes|
kyra=yes|
lastexpress=yes|
lure=yes|
m4=yes|
made=yes|
mohawk=yes|
parallaction=yes|
queen=yes|
saga=yes|
sci=yes|
scumm=yes|
sky=yes|
sword1=yes|
sword2=yes|
skysword25=yes|
teenagent=yes|
tinsel=yes|
toon=yes|
touche=yes|
tucker=yes|
}}
== About ==
Maemo is a Debian based operating system for Nokia internet tablets and phones. Port is currently based on a SDL backend (no opengl) with few patches changes adding custom keybindingsfor the hardware keys on the tablets. First version was ported by [http://770.fs-security.com/scummvm/ Tomas Junnonen]. Since 0.8.2 until 1.2.1 the port is maintained by [http://fanoush.wz.cz/maemo/#scummvm fanoush]. 0.11.0 was first official scummvm.org version.Since version 1.4.0, the port is maintained by [[User:tsoliman|tsoliman]] and has been part of the main source code tree.There are no official releases between 1.2.1 and 1.4.0 due to the port being unmaintained.
== Keybindings ==
All SDL backend keybindings (see [http://scummvm.svn.sourceforge.net/viewvc/scummvm/scummvm/trunk/README?view=markup README]) should work unless specifically changed for Maemo. Both builtin (if available) and attached bluetooth or usb keyboard should work. Touch screen tap generates left clickwhen clicking is enabled. For mouse move either tap somewhere Press the "switch clicking mode" key to toggle clicking on and drag to move or off. When clicking is off, touch screen tap while holding ctrl (N810/N900)only generates mouse movement=== Device specific keybindings ===
==== Nokia 770 and N800 (no keyboard) ====* Escape/arrow key - escape, cancel dialogs and cutscenes* Menu key - game specific menu (if available)* D-pad center - right mouse click* Zoom keys - mapped to 1 and y for naming saved games, pass copy protection in monkey2, answer exit question (simon, lure)* Fullscreen key - toggle fullscreen{{MaemoControls}}
==== N810 ==TODO ==
same keybinding as 770* <del>Support N810</del> * <del>Detect hardware platform</del> * <del>Support N800 - virtual keyboard</del> * <del>Support N900</del>** package "corrupt" appears from GUI installer reported** <del>Fix volume keys not working sometimes</del>** <del>Fix keyboard input not working at all</N810 with additional changesdel>** <del>Add GMM binding Ctrl+Shift+m - only in 1.4.1 and above. </del>** <del>Add keybindings to Template:MaemoControls when 1.4.1 release is imminent.</del>* <del>Add keymapper support</del>
* Zoom keys - mapped (No plans to right click and menu key (d-pad and menu key is hidden when keyboard is closed)* ctrl+m - ScummVM global menu* shift + screen tap = right click* ctrl + screen tap = mouse move (no click) ==== N900 ==== same keybinding as N810 with additional changes* ctrl + space = Fullscreen key* shift + backspace = Escape key* shift + enter = Menu key == Game/engine specific comments and keybindings == === SCUMM === * arrow/dpad up - pause/resume* arrow/dpad down - skip line in dialogs [[The_Curse_of_Monkey_Island]] support N770 for future releases because of older SDK requirements - the cannon shooting scene on the beginning is hard to do with stylus but possibleuse 1. Try holding stylus and dragging to move the cannon, release to fire2=== TODO === document rest of engines with custom keybindings1)
== Known issues ==
Nokia 770, N800 * Power management - Games that need full keyboard only work with bluetooth keyboardScummVM is not paused when running in background or display is blanked. There is no virtual keyboard Bringing up menu (except the one in AGI enginemenu key). Game action on left click may reduce CPU usage significantly but exiting scummvm is recommended when not do the right thing on first click (noticed in IHNM, Lure and Discworld, SCUMM engine seems OK)use. Try to click again or first move mouse to some harmless position and then try again* N900 - reported by users says "package is corrupt" when installing from the app manager. Theory is that this is due to missing mouse move events due to touchscreendpkg -i works. Some engines may expect the mouse pointer UPDATE: Need to first move away from currently active object and then enter zone of another object and activate it. With touchscreen you skip the mouse move completely so the previously tapped item verify this is still 'active' while you tap the next itemcase for packages offered on scummvm. This may confuse org. Packages on maemo.org are built by the engine because it expects previous mouse move events to deactivate previously active itemmaemo. This is just a theory, thoughorg buildbot and don't have this issue
== External links ==
* [http://forums.scummvm.org/viewforum.php?f=2 ScummVM Help forum]
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