Difference between revisions of "SCI/TODO"

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1,068 bytes removed ,  16:04, 22 July 2010
Removed the selector send warnings
(Added more SQ4 warnings to Known Warnings)
(Removed the selector send warnings)
Line 105: Line 105:
=== Known Warnings ===
=== Known Warnings ===
* Iceman: dancing with girl WARNING: [VM] Error: Attempt to add 0 to pointer 001b:07ce, type 2: Pointer arithmetics of this type unsupported!
* Iceman: dancing with girl WARNING: [VM] Error: Attempt to add 0 to pointer 001b:07ce, type 2: Pointer arithmetics of this type unsupported!
* Iceman: entering your own hut WARNING: send_selector(): argc = 2 while modifying variable selector 17 (name) of object 001b:07d6 (leftCouch) from 0022:24a1 to 0022:23bc!
* KQ5: After the deaf man scene, warning failed to find audio entry 9302 appears several times, 7072 comes immediately after that scene, 7065 isn't found when Cassima frees you from the prison, 9300 is not found after going through the labyrinth with her, 9301 when throwing the fish to the cat, 7068 when going through the pages of the book. These really don't exist, so we should either not throw warnings in these cases, or substitute them with viable alternatives
* KQ5: After the deaf man scene, warning failed to find audio entry 9302 appears several times, 7072 comes immediately after that scene, 7065 isn't found when Cassima frees you from the prison, 9300 is not found after going through the labyrinth with her, 9301 when throwing the fish to the cat, 7068 when going through the pages of the book. These really don't exist, so we should either not throw warnings in these cases, or substitute them with viable alternatives
* KQ5: Warning - kStrAt with offset 0xFFFF is called when graham gets the staff, also happens when getting the heart in the forest
* KQ5: Warning - kStrAt with offset 0xFFFF is called when graham gets the staff, also happens when getting the heart in the forest
* KQ5: Warning - try to peek at 0:0, 0:2 and 0:4 most of the time when dialogue windows appear
* KQ5: Warning - try to peek at 0:0, 0:2 and 0:4 most of the time when dialogue windows appear
* KQ5: Warning - in Mordack's labyrinth - send_selector(): argc = 2 while modifying variable selector 3 (y) of object 003a:2910 (dinkBlink) from 0000:0000 to 0000:0063!
* KQ5: Warning - during end - send_selector(): argc = 3 while modifying variable selector 7 (cel) of object 0030:24ca (theMouth) from 0000:0000 to 0000:0000!
* LSL1: selector send warning when paying the bodyguard in front of the disco
* LSL1: selector send warnings when ken is speaking at the end
* LSL5: Warning - Invalid character in kReadNumber input (happens right at the start of the game)
* LSL5: Warning - Invalid character in kReadNumber input (happens right at the start of the game)
* LSL6: selector send warning during shamara part
* LSL6: WARNING: Attempt to read character from non-raw data! during end credits
* LSL6: WARNING: Attempt to read character from non-raw data! during end credits
* QFG1EGA: Invalid adlib patch 1xx used, occurs several times in the game
* QFG1EGA: Invalid adlib patch 1xx used, occurs several times in the game
* SQ4: During intro - "WARNING: Unhandled SCI MIDI command 0x0 (parameter 0)!"
* SQ4: During intro - "WARNING: Unhandled SCI MIDI command 0x0 (parameter 0)!"
* SQ4: On first screens in future Xenon, repeated - "WARNING: kDoSound(pause): Slot not found (0009:02c4)!"
* SQ4: On first screens in future Xenon, repeated - "WARNING: kDoSound(pause): Slot not found (0009:02c4)!"
* SQ4: In Zondra's Submarine (Room 321) - WARNING: send_selector(): argc = 47 while modifying variable selector 25e (returnVal) of object 0036:07f4 (roomNar) from 0000:0000 to 0000:0000!
* SQ4: In Zondra's Submarine (Room 321) - WARNING: send_selector(): argc = 47 while modifying variable selector 25e (returnVal) of object 0036:075a (zondraVoice) from 0000:0000 to 0000:0000!


== SCI2-SCI2.1 known bugs ==
== SCI2-SCI2.1 known bugs ==
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