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(→Build cart images from binaries: Add link for ucon64 tool) |
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name=Nintendo 64| | name=Nintendo 64| | ||
backend=n64| | backend=n64| | ||
version= | version=1.6.0| | ||
status= | status=Unmaintained| | ||
mp3=no| | mp3=no| | ||
ogg=yes| | ogg=yes| | ||
uncompressed=yes| | uncompressed=yes| | ||
zlib=yes| | zlib=yes| | ||
plugins= | plugins=no| | ||
buildbot=yes| | buildbot=yes| | ||
firstversion=1.1.0| | firstversion=1.1.0| | ||
Line 40: | Line 40: | ||
tucker=no| | tucker=no| | ||
}} | }} | ||
ScummVM has also been ported to the Nintendo 64. | ScummVM has also been ported to the [[Nintendo]] 64. | ||
= Requirements = | = Requirements = | ||
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</pre> | </pre> | ||
Now the last step, you need to fix the checksum of the image | Now the last step, you need to fix the checksum of the image. There are various | ||
tools for this, | tools for doing this, but I normally use 'ucon64' from http://ucon64.sourceforge.net/ | ||
<pre> | <pre> |