Changes

Jump to navigation Jump to search

Parallaction/TODO

616 bytes removed, 15:48, 12 October 2012
→‎Nippon Safes: Removed fixed bugs
== Nippon Safes ==
* Game currently locks up Minor graphics glitch in final safe the finale credits scene {{BugTrack|num=3420858}}, where they're drawn behind a texture on the wall i.** This is due to mouse cursor hide/show bug and can be worked around by using "showmouse" on debug consolee.* Game crashes with assertion in finale cutscene z-order glitch {{BugTrack|num=3420858}}.** scummvm: ./engines/parallaction/graphics.h:175: virtual uint Parallaction::Cnv::getSize(uint16): Assertion `index < _count' failed.** Only occurs in English version. It doesn't happen in the Italian version because the script is different (the problematic line is commented out). We could ignore the line at runtime for other versions as well. Fixing it means adding code to handle a character called 'Dinor', which is the dummy version of Dino and I am not sure the actual 'finale' location would work.
DOS:
TrustedUser
565

edits

Navigation menu