Difference between revisions of "OpenTasks/Graphics/Hardware Acceleration"

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(Created page with "{{Infobox_OpenTasks| taskname=Hardware accelerated blitting| gsocworkload=100%| techcontact=Einar Johan Trøan Sømåen, Johannes Schickel, [[Us...")
 
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* Plan, discuss and develop a design for a generic API for hardware acceleration.
* Plan, discuss and develop a design for a generic API for hardware acceleration.
* Implement the API for several backends (for example the desktop OpenGL backend, and OpenGL ES backends such as iOS and Android).
* Implement the API for several backends (for example the desktop OpenGL backend, and OpenGL ES backends such as iOS and Android), updating/refactoring the backend code as necessary to keep the code stable and maintainable.
* Update the Broken Sword 2.5 engine code to use the new API.
* Update the Broken Sword 2.5 engine code to use the new API.
* Update the Wintermute engine code to use the new API.
* Update the Wintermute engine code to use the new API.
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