Difference between revisions of "ZVision"

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61 bytes added ,  21:22, 22 September 2013
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* Test the SaveManager against gjse.scr (save room) and gjre.scr (restore room)
* Test the SaveManager against gjse.scr (save room) and gjre.scr (restore room)
* Add a dirty rectangling system for RenderManager AlphaEntries so we're not rendering them to the backbuffer every frame
* Add a dirty rectangling system for RenderManager AlphaEntries so we're not rendering them to the backbuffer every frame
* Add graceful failure for when .str isn't parsed correctly.


==List of TODO's for Z-Engine to be playable==
==List of TODO's for Z-Engine to be playable==
45

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