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Compiling ScummVM/MinGW

585 bytes added, 17:20, 16 February 2014
→‎SDL: Add missing notes on building libSDL from source on MinGW
SDL is already compiled and needs no further changes, so we can skip the compilation step for it
After extracting the contents of the SDL archive in a folder, copy all the files in the 'include/SDL' folder to MinGW's include folder, copy all the files in the 'lib' folder to MinGW's lib folder and copy all the files in the 'bin' folder to MinGW's bin folder.
After extracting the contents of the If you do wish to recompile SDL archive in a folderfrom source code, copy all please note the files in following:* Check that the 'includelibSDL source file src/main/win32/SDL' folder to MinGW's include folderversion.rc contains the correct version. This was incorrectly listed as v1.2.14 for the v1.2.15 release, copy all needed an additional patch.* Note the files in README [http://www.libsdl.org/extras/win32/mingw32/README.txt here], especially the 'lib' folder need to MinGW's lib folder include the DirectX development header and copy all libraries from [http://www.libsdl.org/extras/win32/common/directx-devel.tar.gz here] to ensure that the files in "dsound" rather than the 'bin' folder to MinGW's bin folder"waveout" / "winmm" fallback audio driver is used.  
=== zlib ===
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