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Data used by AGI is mainly stored in four types of resources, view, picture, logic and sound. There can be up to 256 <code>(0 - 255)</code> resources of each resource.  * [[AGIWiki/View|Viewresources]] resources contain animations and sprites, * [[AGIWiki/Picture|Pictureresources]] resources contain background images, * [[AGIWiki/Logic|Logicresources]] resources have the scrips and * [[AGIWiki/Sound|Soundresources]] resources contain the sound effects and music.
During the game interpreter loads and unloads these resources in order game to function. These resources are stored within [[AGIWiki/Vol file|vol files]].