Difference between revisions of "Wintermute/Controls"

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90 bytes added ,  21:48, 17 February 2020
Line 1,316: Line 1,316:
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:grey"
|- style="background:grey"
| In game || F1 || Show scene geometry || Disabled, need debg == True
| In game || F1 || Show scene geometry || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 1 || Show chapter selection menu || Disabled, need debg == True
| In game || 1 || Show chapter selection menu || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+1 || Hide chapter selection menu || Disabled, need debg == True
| In game || Shift+1 || Hide chapter selection menu || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 2 || Show overlay || Disabled, need debg == True
| In game || 2 || Show overlay || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+2 || Hide overlay || Disabled, need debg == True
| In game || Shift+2 || Hide overlay || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 3 || Reload scene || Disabled, need debg == True
| In game || 3 || Reload scene || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 4 || Print items list || Disabled, need debg == True
| In game || 4 || Print items list || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 5 || Game over || Disabled, need debg == True
| In game || 5 || Game over || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+5 || Credits || Disabled, need debg == True
| In game || Shift+5 || Credits || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 6 || Select day mode || Disabled, need debg == True
| In game || 6 || Select day mode || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+6 || Select night mode || Disabled, need debg == True
| In game || Shift+6 || Select night mode || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 7 || Show movie || Disabled, need debg == True
| In game || 7 || Show movie || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 9 || Turn music on || Disabled, need debg == True
| In game || 9 || Turn music on || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+9 || Turn music off || Disabled, need debg == True
| In game || Shift+9 || Turn music off || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 0 || Exit || Disabled, need debg == True
| In game || 0 || Exit || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || C || Drop selected item || Disabled, need debg == True
| In game || C || Drop selected item || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || H || Show superhint || Disabled, need debg == True
| In game || H || Show superhint || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+H || Hide superhint || Disabled, need debg == True
| In game || Shift+H || Hide superhint || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || L || Get leg item || Disabled, need debg == True
| In game || L || Get leg item || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+L || Drop leg item || Disabled, need debg == True
| In game || Shift+L || Drop leg item || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || N || Unlock all phone numbers || Disabled, need debg == True
| In game || N || Unlock all phone numbers || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || S || Send test in-game SMS || Disabled, need debg == True
| In game || S || Send test in-game SMS || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || U || Unload models || Disabled, need debg == True
| In game || U || Unload models || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || X || Change light position X || Disabled, need debg == True
| In game || X || Change light position X || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Y || Change light position Y || Disabled, need debg == True
| In game || Y || Change light position Y || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Z || Change light position Z || Disabled, need debg == True
| In game || Z || Change light position Z || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Up || Walk forward || Disabled, need debg == True && KEYBD_ENABLE
| In game || Up || Walk forward || Disabled, need debg == True && KEYBD_ENABLE ||
|- style="background:grey"
|- style="background:grey"
| In game || Down || Walk backward || Disabled, need debg == True && KEYBD_ENABLE
| In game || Down || Walk backward || Disabled, need debg == True && KEYBD_ENABLE ||
|- style="background:grey"
|- style="background:grey"
| In game || Left || Turn left || Disabled, need debg == True && KEYBD_ENABLE
| In game || Left || Turn left || Disabled, need debg == True && KEYBD_ENABLE ||
|- style="background:grey"
|- style="background:grey"
| In game || Right || Turn right || Disabled, need debg == True && KEYBD_ENABLE
| In game || Right || Turn right || Disabled, need debg == True && KEYBD_ENABLE ||
|}
|}


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