Difference between revisions of "Humongous Entertainment/Progress"

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Update game issues
(cyx added wizImage masking.)
(Update game issues)
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* Add support for deleting and renaming of files, to enable original game's load and save system.
* Add support for deleting and renaming of files, to enable original game's load and save system.
* Add support for o72_debugInput, which is used to display a message and request a response. The result is placed into a string array. The opcode is used by the mini game of spyfox2, when 'arcadecheat=1' is added to ScummVM config file.
* Add support for o72_debugInput, which is used to display a message and request a response. The result is placed into a string array. The opcode is used by the mini game of spyfox2, when 'arcadecheat=1' is added to ScummVM config file.
* Add support for horizontal and vertical flipping of wizImages, using compression type 1 (For mustard)
* Add support for horizontal and vertical flipping of wizImages, using compression type 1 (For clouds in mustard)
* Dog and probably other games may write non-ASCII characters and '=' into .ini fields values.
* Dog and probably other games may write non-ASCII characters and '=' into .ini fields values.
   An example of such entry is highscore: "_HS=!$Q!B  Ñ‘=m4". Hex representation of the value is
   An example of such entry is highscore: "_HS=!$Q!B  Ñ‘=m4". Hex representation of the value is
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== Sound system ==
== Sound system ==
Complete support for music/sound engine of the games
Complete support for music/sound engine of the games
* Add extra Sound flags.
* Add extra sound flags (Where are they used?).
* Fix sound resource manipulation in createSound().


== U32 library calls ==
== U32 library calls ==
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* The image of painting in room isn't updated correctly, after painting your own picture.
* The image of painting in room isn't updated correctly, after painting your own picture.
Issues effect full game only
Issues effect full game only
* The color of magnets doesn't change, when creating a magnets picture in the fridge mini game.
* The car often gets stuck in the smart star challenge, when selecting a location which requires the car to turn. Path finding issue?
* The car often gets stuck in the smart star challenge, when selecting a location which requires the car to turn. Path finding issue?


== Fatty Bear ==
== Fatty Bear ==
* Add support for sound pitch changes for piano notes in DOS version.
* Add support for sound pitch changes for piano notes in DOS version.
* The top left and top right parts of the inventory area are shown in upper left corner of screen in many rooms. The floating objects used for inventory area are always nuked when the room changes, but the x & y values aren't always set after by scripts.
* The top left and top right parts of the inventory area are shown in upper left corner of screen in many rooms. The floating objects used for inventory area are always nuked by exit script when the room changes, but the x & y values aren't always set after by scripts.


== Freddi Fish 2 ==
== Freddi Fish 2 ==
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== Let's Explore with Buzzy Games ==
== Let's Explore with Buzzy Games ==
* Graphical glitches around screen edges (ie when trying to go outside in farmdemo) sometimes. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.
* Graphical glitches around screen edges (ie when trying to go outside in farmdemo) sometimes. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.


== Pajama Sam 3 ==
== Pajama Sam 3 ==
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== Pajama Sam's Lost & Found ==
== Pajama Sam's Lost & Found ==
Issues which effect HE98 version
Issues which effect HE98 version only
* Items to collect are sometimes removed from interface when collected, instead of a tick been displayed over the item. An example is collecting the teddy bear on level 8 (Passcode is J4V1Y)
* Items to collect are sometimes removed from interface when collected, instead of a tick been displayed over the item. An example is collecting the teddy bear on level 8 (Passcode is J4V1Y)
* Graphical glitches after collecting items on level 6 (Passcode is K1E6W), occurs as soon as comic book is collected.
* Graphical glitches after collecting items on level 6 (Passcode is K1E6W), occurs as soon as comic book is collected.
Issues which effect HE100 version
Issues which effect HE100 version only
* Graphical glitches around screen edges. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.
* Graphical glitches around screen edges. The code of akos codec 1 needs to be adjusted to only draw actors inside rect limits set by _clipOverride.
Issues which effect all full versions
Issues which effect all full versions
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== Putt-Putt Saves the Zoo ==
== Putt-Putt Saves the Zoo ==
* When you encouner Kenya the lion cub for the first time, you see a short cutscene. When Kenya tries to jump, her back is teared off with waterfall drops. This problem only occurs in the HE72 version.
Issues which effect HE72 version only
* When you encouner Kenya the lion cub for the first time, you see a short cutscene. When Kenya tries to jump, her back is teared off with waterfall drops.


== Putt-Putt Travels Through Time ==
== Putt-Putt Travels Through Time ==
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See [[HE 16bits Support]]
See [[HE 16bits Support]]


* Add support for wizImage codec 2, which is just raw images of 16 bits per pixel in 555 format
* Add support for wizImage codec 2, which is just raw images of 16 bits per pixel in 555 format.
* Add support for wizImage codec 5, which is a modified version of codec 1 to handle images of 16 bits per pixel in 555 format
* Add support for wizImage codec 5, which is a modified version of codec 1 to handle images of 16 bits per pixel in 555 format.


=== U32 library calls ===
=== U32 library calls ===
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=== Pajama Sam: Games to Play on Any Day ===
=== Pajama Sam: Games to Play on Any Day ===
* Add support for wizImage compression type 2. which is used for background images of all the light green colors rooms (Of debug room).
* Add support for wizImage compression type 2. which is used for background images of all the mini games.
* The introduction of the Jumping Beans mini game freezes
* The introduction of the Jumping Beans mini game freezes.


=== Soccer 2004 ===
=== Soccer 2004 ===
657

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