Difference between revisions of "Quest for Glory"

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→‎Required data files - AGI: Add datafiles for AGI version
(→‎Installation: Add datafiles for SCI version)
(→‎Required data files - AGI: Add datafiles for AGI version)
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===Required data files - AGI===
===Required data files - AGI===


WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
'''''All platforms'''''


They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
* *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
* OBJECT
* *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
* WORDS.TOK
and if available
* PAL.*


Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
'''''Apple IIGS'''''


Copy all files to the game directory. Some games need additional work:
These files are needed to enable music playback
 
* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''
* SIERRASTANDARD
 
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix).


==External links==
==External links==
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