Difference between revisions of "Summer of Code/GSoC Ideas 2022"

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→‎Game Tasks: add penumbra
(→‎Infrastructure Tasks: Added task sizes)
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[https://www.mobygames.com/game/immortal/screenshots Screenshots on Mobygames]
[https://www.mobygames.com/game/immortal/screenshots Screenshots on Mobygames]
=== Penumbra: Overture (HPL1 engine) ===
Technical contacts [[User:aquadran|aquadran]] or [[User:Sev|sev]]
Difficulty level: Hard. OpenGL knowledge is required<br/>
Size: Full GSoC
Fictional Games has released full sources for their HPL1 engine under GPL3 license [https://github.com/FrictionalGames/HPL1Engine link], around 100k lines of code. This is accompanied with the game-specific code for Penumbra and two Amnesia games. [https://github.com/FrictionalGames/PenumbraOverture Link], around 37k lines of code.
The goal of this project is to port the engine and the first game of the series to the ScummVM.




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