Difference between revisions of "Driller"

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55 bytes added ,  18:32, 28 May 2023
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Additionally, there is Virtual Worlds release, which features several other Freescape games, but the files are packed so they cannot be used directly in ScummVM. However, there is a way to unpack them using the [https://hatari.tuxfamily.org/ debugger from the hatari emulator]:
Additionally, there is Virtual Worlds release, which features several other Freescape games, but the files are packed so they cannot be used directly in ScummVM. However, there is a way to unpack them using the [https://hatari.tuxfamily.org/ debugger from the hatari emulator]:


1. Run "hatari -D disk.img" using the second disk, which contains Diller. As soon as it starts, it will bring the debugging console.
1. Run <code>hatari -D disk.img</code> using the second disk, which contains Driller. As soon as it starts, it will bring the debugging console.


2. In the debugging console, run "a $14d9a". Then run the "c" command exactly 27 times.
2. In the debugging console, run <code>a $14d9a</code>. Then run the <code>c</code> command exactly 27 times.


3. Check the hatari window: the execution will continue and ask the user to select the game, press "1" to start Driller.
3. Check the hatari window: the execution will continue and ask the user to select the game, press "1" to start Driller.


4. The breakpoint will stop the execution. In the debugging console, execute the "savebin X.PRG $150e8 293062" command.
4. The breakpoint will stop the execution. In the debugging console, execute the <code>savebin X.PRG $150e8 293062</code> command.


You can now use "quit" command to exit hatari.
You can now use <code>quit</code> command to exit hatari.


If you executed the steps correctly, ScummVM should be able to run the game from the extracted binary.
If you executed the steps correctly, ScummVM should be able to run the game from the extracted binary.
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