Difference between revisions of "Compiling ScummVM/Visual Studio"

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→‎Ready to compile ScummVM: Removed the instructions for ym2612.cpp. It's fixed now
(Removed section "Before compiling", reordered the other sections)
(→‎Ready to compile ScummVM: Removed the instructions for ym2612.cpp. It's fixed now)
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If you got all the libraries compiled, you're ready to compile the latest version of ScummVM!
If you got all the libraries compiled, you're ready to compile the latest version of ScummVM!
Note that on some systems, especially the ones where the language is not set to English, VS2005 might stop the compilation at ym2612.cpp, as it contains some non-english characters. Before compiling, open the file sound\softsynth\ym2612.cpp in the scummvm directory with VS and save it as unicode. To do this, go to File->Save as and in the save button, click the small arrow next to it and select "Save with encoding" and select "UTF8" from the list. The reason for this step is that this file contains Japanese characters, so VS refuses to compile the project if it's not saved as unicode.


Open the solution file in dists\vc8 (or vc7 if you're using VS2003), select the "Release" configuration from the configuration manager pulldown menu and then go to Build->Build solution, or just press Control-F7 to compile it.
Open the solution file in dists\vc8 (or vc7 if you're using VS2003), select the "Release" configuration from the configuration manager pulldown menu and then go to Build->Build solution, or just press Control-F7 to compile it.
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