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Difference between revisions of "SAGA/TODO"

386 bytes removed ,  12:41, 6 July 2007
Update: sf103 is sfQueueMusic
(Update: the prisoners at the entrance of the prison in Nimdok's chapter are shown correctly now)
(Update: sf103 is sfQueueMusic)
Line 20: Line 20:
=== General ===
=== General ===
* When the spiritual barometer changes, the character's portrait changes to "happy" or "sad", but the background color is updated only after moving to another screen
* When the spiritual barometer changes, the character's portrait changes to "happy" or "sad", but the background color is updated only after moving to another screen
* When doing a good deed which raises a character's spiritual barometer (e.g. when Gorrister is wiping his hands on the tablecloth), the music should change to a more "light" theme. This is not happening in ScummVM, probably because of the missing sf103 function, which gets called after all spiritual barometer changes (perhaps it's sfscriptqueuemusic?)
* The psychic profile is not supported, because of the missing opcodes sfPsychicProfile, sfPsychicProfileOff, probably sf87 and perhaps others too
* The psychic profile is not supported, because of the missing opcodes sfPsychicProfile, sfPsychicProfileOff, probably sf87 and perhaps others too
* Finish up the save/load dialogs:
* Finish up the save/load dialogs:
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** sf88
** sf88
** sf89
** sf89
** sf103 (sfscriptqueuemusic?)


=== Sprite bugs ===
=== Sprite bugs ===
1,489

edits