Difference between revisions of "Talk:Datafiles"

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578 bytes added ,  22:00, 3 September 2007
add comment about static data files links
(Humongous Entertainment games)
(add comment about static data files links)
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I think it is an overkill to enlist each game. Especially because those lists are not correct. I.e. many games were ported to more than one version of SPUTM engine, and thus, they have different list of files. I would do it this way: add something like "Generic HE game" and enlist there *.HE?, *.(a), .(b). And then for several games like mustard add additional entry which enlists special resources and/or directories. --[[User:Sev|Sev]] 11:36, 9 April 2007 (CEST)
I think it is an overkill to enlist each game. Especially because those lists are not correct. I.e. many games were ported to more than one version of SPUTM engine, and thus, they have different list of files. I would do it this way: add something like "Generic HE game" and enlist there *.HE?, *.(a), .(b). And then for several games like mustard add additional entry which enlists special resources and/or directories. --[[User:Sev|Sev]] 11:36, 9 April 2007 (CEST)
== Static data files ==
Currently the static data files for BASS, Queen, Lure link to engine-data/trunk, just kyra.dat links to the 0-10-0 release tag. I am not really sure if we should just give the link to the current release file or to the current SVN file. So I want to ask if we should think of adding two links here, one for Release and one for SVN? Or at least if we should tell the user that he probably needs different files for Release and SVN version and tells him where to look for them (Engine pages?). --[[User:LordHoto|LordHoto]] 23:58, 3 September 2007 (CEST)
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