Difference between revisions of "TODO"

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623 bytes removed ,  10:23, 19 March 2008
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=== Plugins ===
=== Plugins ===
* Add a plugin API that allows querying a plugin for the savegames associated with a given game; that is, you pass the name of a target from the config to the plugin, and it returns a list of savegames. How that list would look like exactly is debatable; but it should be possible to extract a user friendly name; a slot ID corresponding to the "-x" command line param; and possibly a filename. Justification: This API would make it possible to directly load savegames from the launcher.<br>This savegame API could return additional (optional) information for each savegame entry: name; creation date; thumbnail screenshot
* On OSX: Support a plugin build in the bundle target: *.plugin files should be put into ScummVM.app/Contents/PlugIns/; this also means that the loader needs to search in the plugin dir of the active bundle. So use the CF bundle API, inside a #ifdef MACOSX block.
* On OSX: Support a plugin build in the bundle target: *.plugin files should be put into ScummVM.app/Contents/PlugIns/; this also means that the loader needs to search in the plugin dir of the active bundle. So use the CF bundle API, inside a #ifdef MACOSX block.
* Make DetectedGame::updateDesc a normal function, not a member function.
* Make DetectedGame::updateDesc a normal function, not a member function.
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