Difference between revisions of "Talk:Humongous Entertainment/Progress/16bits Support"

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Things could get hairy if you need to find the palette index for an on-screen colour, but that should be solvable. [[User:Eriktorbjorn|Eriktorbjorn]] 22:04, 29 December 2008 (CET)
Things could get hairy if you need to find the palette index for an on-screen colour, but that should be solvable. [[User:Eriktorbjorn|Eriktorbjorn]] 22:04, 29 December 2008 (CET)
No, HE games requiring 16bit color, use only 16bit palettes, and convert 8bit graphics internally.
[[User:Kirben|Kirben]]
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