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- *[[A.S.D.F.A. (A Short Damn Fantasy Adventure)]] *[[Colossal Cave Adventure|Adventure]]75 KB (10,523 words) - 22:01, 27 January 2024
- * SKY | Beneath a Steel Sky |SCUMM||Passport to Adventure||Fully Working||13 KB (1,916 words) - 10:55, 31 July 2009
- |[https://store.steampowered.com/app/1765670/Aboard_the_Adventure/ Aboard the Adventure]||Steam Demo||style="background:#9eff3d;"|Completable||2.7.0pre||| |Crystal Shard Adventure Bundle||Steam||style="background:#e7ff42;"|Good||2.6.0pre||Just a launcher193 KB (26,046 words) - 20:40, 13 May 2024
- ...permitting us access to the source code for their games [[Beneath a Steel Sky]], [[Broken Sword 1]], and [[Broken Sword 2]]. The ScummVM team has also released a freeware download of Beneath a Steel Sky, thanks to the gracious help of Tony Warriner and the rest of the team at R2 KB (293 words) - 21:36, 15 October 2020
- |Devil's Canyon: A Dinamation Adventure |sky:sky15 KB (1,816 words) - 02:21, 26 May 2023
- * Completing Big Red Adventure support in Parallaction. == Sky ==912 bytes (129 words) - 19:59, 20 April 2012
- Early [[Sierra]] adventure games and [[AGI/Fan Games|fan games]]:<br /> * [[Mickey's Space Adventure]]34 KB (4,289 words) - 00:43, 13 May 2024
- * Early [[Sierra]] adventure games ** [[Mickey's Space Adventure]]13 KB (1,664 words) - 06:28, 11 May 2012
- * Early [[Sierra]] adventure games ** [[Mickey's Space Adventure]]14 KB (1,763 words) - 06:30, 11 May 2012
- [[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. We a ...ompany, has created a qdEngine that was used for number of point-and-click adventure games, primarily in Russian, but they were translated into Lithuanian and C18 KB (2,839 words) - 20:25, 18 April 2023
- [[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. It w === Bring your own Adventure or RPG Reimplementation (only existing games) ===18 KB (2,924 words) - 20:57, 27 March 2022
- [[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. We a Bring your own Adventure or RPG Reimplementation (only existing games).8 KB (1,180 words) - 17:00, 18 November 2023
- sky=yes Build 1| :: '''sky.cpt''' - ''Beneath A Steel Sky''19 KB (3,298 words) - 10:29, 3 June 2020
- sky=yes Build B| |Passport to Adventure||Fully Working||A||5 KB (712 words) - 19:57, 13 November 2021
- name=Blue Sky| '''Blue Sky''' is a text adventure by [[The Unknown Norwegian]].491 bytes (62 words) - 19:44, 24 January 2024
- | width="25%" | [[Beneath a Steel Sky]] | width="25%" | [[Pirate Adventure]]81 KB (9,311 words) - 15:52, 26 April 2024
- ...: Sierra On-Line [[AGI|Adventure Game Interpreter]], a system for creating adventure games. ; BASS : [[Beneath a Steel Sky]], an adventure game.3 KB (447 words) - 01:03, 5 July 2021
- [[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. It w We have full sources for [[Halls of the_Dead: Faery Tale Adventure II]] game. This needs to be refactored and brought to ScummVM's OSystem fra14 KB (2,252 words) - 18:06, 19 April 2021
- [[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. It w === Bring your own Adventure or RPG ===14 KB (2,283 words) - 22:07, 25 February 2020
- ScummVM supports a variety of classic adventure games. You can find [https://www.scummvm.org/compatibility/ information abo ...es] from our website, such as the popular adventure games 'Beneath a Steel Sky' and4 KB (716 words) - 10:47, 10 January 2024