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  • ...mber of sub-engines, each supporting games from different companies and/or a category of text adventures. *[[A.S.D.F.A. (A Short Damn Fantasy Adventure)]]
    75 KB (10,523 words) - 22:01, 27 January 2024
  • games will need to be targeted on a case-by-case, feature-by-feature basis, this is a list of the games that are currently detected by ScummVM, with varying leve
    191 KB (25,678 words) - 17:00, 22 April 2024
  • ...elopers, it's very helpful, because we can quickly get to trouble spots in a clean state, and try to reproduce any bugs you report to us. ...we use them for: to help in debugging the game. Of course, they also make a nice cheat system (with some caveats, as I tried to outline above).
    49 KB (7,325 words) - 21:08, 17 November 2022
  • This is a list of '''items''' found in Kyrandia 2: Hand of Fate, which is implemented To get a specific item in HoF running under ScummVM, open the debugger and type "giv
    7 KB (952 words) - 09:20, 3 April 2008
  • |[[The C.H.A.O.S. Continuum]] || Win/Mac || adventure || 3.1 || 1993-12-10 || Windows: A ...anel, FileIO 1.5.0 || redbook audio tracks on program disc; second disc is a photo CD, with additional CD-i features and an audio track 2 ||
    51 KB (6,629 words) - 13:17, 15 January 2024
  • Coktel Vision was a French computer game developer that developed a lot of adventure and action games in their homeland in mid-80s (usually as The popularity of Coktel Vision skyrocketed in 1992 when it became a subsidiary of [[Sierra|Sierra On-Line]], which began to sell Coktel Vision'
    4 KB (493 words) - 09:00, 25 December 2023
  • *[[Suspended: A Cryogenic Nightmare]] (1983) *[[A Mind Forever Voyaging]] (1985)
    7 KB (772 words) - 14:50, 25 January 2024