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  • developer=[[User:Joefish|Joefish]], [[User:Quote58|Quote58]]| It was worked on by the student [[User:Joefish|Joefish]] for the [[Summer_of_Code/GSoC2018|2018 Google Summer of Code]].
    576 bytes (68 words) - 12:23, 25 January 2024
  • developer=[[User:Joefish|Joefish]], [[User:Jarda|Jarda]], [[User:criezy|criezy]], [[User:strangerke|stranger Some work was done by the GSoC student [[User:Joefish|Joefish]] during the [[Summer of Code/GSoC2017|GSoC 2017]] to implement the engine
    816 bytes (108 words) - 15:54, 17 April 2023
  • ...tps://blogs.scummvm.org/joefish-gsoc/ joefish-gsoc]||Joseph-Eugene Winzer||joefish||2017||Mission Supernova games ...tps://blogs.scummvm.org/joefish-gsoc/ joefish-gsoc]||Joseph-Eugene Winzer||joefish||2018||Porting The Immortal
    8 KB (1,015 words) - 09:54, 8 June 2023
  • ...gine for a variant of the game, using the original sources and the work of JoeFish as a documentation.
    14 KB (2,283 words) - 22:07, 25 February 2020
  • ...gine for a variant of the game, using the original sources and the work of JoeFish as a documentation.
    18 KB (2,924 words) - 20:57, 27 March 2022
  • ...gine for a variant of the game, using the original sources and the work of JoeFish as a documentation.
    4 KB (584 words) - 09:46, 8 June 2023
  • * Jason "Joefish" Railton for providing some example code on decoding of Atari-ST Neochrome
    7 KB (1,070 words) - 19:21, 16 November 2023
  • ;<u>Student:</u>: [[User:Joefish|Joseph-Eugene Winzer]] ;<u>Code:</u>: [https://github.com/Joefish/scummvm/tree/supernova?author=joefish Work in Progress]
    2 KB (273 words) - 18:16, 25 April 2018
  • ;<u>Student:</u>: [[User:joefish|Joseph-Eugene Winzer]] ;<u>Code:</u>: [https://github.com/joefish/scummvm/tree/immortal?author=joefish Work in Progress]
    3 KB (447 words) - 20:33, 23 February 2020
  • ...gine for a variant of the game, using the original sources and the work of JoeFish as a documentation.
    15 KB (2,372 words) - 08:42, 16 April 2019