Open main menu

Difference between revisions of "Summer of Code/Application/2016"

Line 44: Line 44:


=== Long Description of the Organization (2000 char) ===
=== Long Description of the Organization (2000 char) ===
Since 2014, ScummVM is a GSoC umbrella for game preservation projects, such as its sister project, ResidualVM.
Since 2014, ScummVM acts as a GSoC umbrella for game preservation projects, such as its sister project, ResidualVM. The purpose is only to replace the game executable, not to enhance the game assets.


ScummVM is a collection of game engines for playing classic graphical point-and-click adventure games on modern hardware.
ScummVM is a collection of game engines for playing classic graphical point-and-click adventure games on modern hardware.
Line 54: Line 54:
- ScummVM supports classic 2D adventure games such as Monkey Island, Simon the Sorcerer, Space Quest, and many more. To this end, the Virtual Machines (called Engines) are complete reimplementations in C++ of the engines used in the original games. The number of engines is constantly growing thanks to a very agile and diversified development team and ScummVM is able to run more than 200 games. The VM approach followed by ScummVM results in efficient code, which has been ported to numerous Operating Systems (over 30). ScummVM has a highly productive team of about 45 currently active developers (out of an all-time pool of over 110), working together on a codebase of 2,400,000 lines of code. In addition ScummVM has many non-developer contributors, and a huge and highly active community.  
- ScummVM supports classic 2D adventure games such as Monkey Island, Simon the Sorcerer, Space Quest, and many more. To this end, the Virtual Machines (called Engines) are complete reimplementations in C++ of the engines used in the original games. The number of engines is constantly growing thanks to a very agile and diversified development team and ScummVM is able to run more than 200 games. The VM approach followed by ScummVM results in efficient code, which has been ported to numerous Operating Systems (over 30). ScummVM has a highly productive team of about 45 currently active developers (out of an all-time pool of over 110), working together on a codebase of 2,400,000 lines of code. In addition ScummVM has many non-developer contributors, and a huge and highly active community.  


- ResidualVM is a cross-platform 3D game interpreter which allows you to play some 3D adventure games, such as Cyan's Myst 3 and LucasArts' Lua-based 3D adventures: Grim Fandango and Escape from Monkey Island, provided you already have their data files. ResidualVM replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! To this end, the VM (called Engines) are complete reimplementations (in C++) of the engines used in the original games.
- ResidualVM is a cross-platform 3D game interpreter which allows you to play some 3D adventure games, such as Cyan's Myst 3 and LucasArts' Lua-based 3D adventures: Grim Fandango and Escape from Monkey Island, provided you already have their data files. Like ScummVM, ResidualVM replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed.


- RogueVM is a multi-platform collection of game engines for playing 2D RPG games. The game engines are complete reimplementation of the games in C++.
- This year, we will also accept that students propose a task for RPG games, in the scope of our next sister project RogueVM, also based on ScummVM OSystem framework.


=== Application Instructions (1500 char) ===
=== Application Instructions (1500 char) ===