Difference between revisions of "Summer of Code/Application/2019"

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|Participation in prior SoCs: || Yes
|Participation in prior SoCs: || Yes
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|-
|Applications for prior SoCs: || [[Summer of Code/Application/2017|2018]], [[Summer of Code/Application/2017|2017]], [[Summer of Code/Application/2016|2016]], [[Summer of Code/Application/2015|2015]], [[Summer of Code/Application/2014|2014]], [[Summer of Code/Application/2013|2013]], [[Summer of Code/Application/2012|2012]], [[Summer of Code/Application/2011|2011]], [[Summer of Code/Application/2009|2009]], [[Summer of Code/Application/2008|2008]], [[Summer of Code/Application/2007|2007]]
|Applications for prior SoCs: || [[Summer of Code/Application/2017|2018]], [[Summer of Code/Application/2017|2017]], [[Summer of Code/Application/2016|2016]], [[Summer of Code/Application/2015|2015]], [[Summer of Code/Application/2014|2014]], [[Summer of Code/Application/2013|2013]], [[Summer of Code/Application/2012|2012]], [[Summer of Code/Application/2011|2011]], [[Summer of Code/Application/2010|2010]], [[Summer of Code/Application/2009|2009]], [[Summer of Code/Application/2008|2008]], [[Summer of Code/Application/2007|2007]]
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|Organization administrator: || strangerke
|Organization administrator: || strangerke
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=== How many potential mentors do you have for this year's program? ===
=== How many potential mentors do you have for this year's program? ===
[2-3]
7 (6-10) <span style="color:red">Criezy might be participating too (and hopefully more people, to be updated)</span>
==== Mentors ====
==== Mentors ====
# dreammaster
# aquadran (ResidualVM)
# strangerke
# botje (ResidualVM) <span style="color:red">(Absent during 3 weeks in summer)</span>
# sev
# djwillis (ScummVM)
# dreammaster (ScummVM)
# sev (ScummVM)
# somaen (ResidualVM)
# strangerke (ScummVM)


=== How will you keep mentors engaged with their students? (1000 characters) ===
=== How will you keep mentors engaged with their students? (1000 characters) ===
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=== How will you help your students stay on schedule to complete their projects? ===
=== How will you help your students stay on schedule to complete their projects? ===
<span style="color:red">Text modified to make it fit in 1000 char</span>
First of all we ask that students give a detailed schedule for their project as part of their application for GSoC. We know that this is likely to change after the start of the coding period, but this helps the students in splitting the work into small manageable tasks and organizing their work. This also helps to make sure that the project is achievable and realistic.
First of all we ask that students give a detailed schedule for their project as part of their application for GSoC. We know that this is likely to change after the start of the coding period, but this helps the students in splitting the work into small manageable tasks and organizing their work. This also helps to make sure that the project is achievable and realistic.


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=== Technology Tags ===
=== Technology Tags ===
C++, SDL, OpenGL, Assembly
C++, SDL, OpenGL, Assembly, Lua


=== Topic Tags ===
=== Topic Tags ===
games, game engines, software preservation
games, game engines, software preservation, software archeology


=== Short Description of the Organization (180 char) ===
=== Short Description of the Organization (180 char) ===
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Since 2014, ScummVM acts as a GSoC umbrella for game preservation projects, such as its sister project, ResidualVM. The purpose is only to replace the game executable, not to enhance or replace the game assets.
Since 2014, ScummVM acts as a GSoC umbrella for game preservation projects, such as its sister project, ResidualVM. The purpose is only to replace the game executable, not to enhance or replace the game assets.


ScummVM is a collection of game engines for playing classic graphical point-and-click adventure games on modern hardware. Recently we have also started adding engines for RPG games.
ScummVM is a collection of game engines for playing classic graphical point-and-click adventure games on modern hardware. The project started in 2001 and we recently widened our scope to RPG engines.


ResidualVM is a sister project of ScummVM games and was created in 2003. ResidualVM shares large blocks of common code with ScummVM, some developers and even a mentor.
ResidualVM is a sister project of ScummVM games and was created in 2003. ResidualVM shares large blocks of common code with ScummVM, some developers and even a mentor.
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=== Proposal Tags ===
=== Proposal Tags ===
new game engine, scummvm, residualvm, roguevm, refactoring
new game engine, scummvm, residualvm, reverse engineering, gui, rendering


=== Contact Methods ===
=== Contact Methods ===
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