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It then was ported to Amiga, PC DOS and many other platforms, with the same success. It's considered nowadays to be a reference in RPG game, possibly the title who made the genre popular. | It then was ported to Amiga, PC DOS and many other platforms, with the same success. It's considered nowadays to be a reference in RPG game, possibly the title who made the genre popular. | ||
The purpose of the task is to port Dungeon Master's engine and implement it on top of ScummVM's | The purpose of the task is to port Dungeon Master's engine and implement it on top of ScummVM's OSystem framework and to make sure it also have a good support of fan's MOD. | ||
=== Bring your own Adventure or RPG === | === Bring your own Adventure or RPG === | ||
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=== Cloud integration === | === Cloud integration === | ||
Technical contacts: [[User:Sev|Eugene Sandulenko]], [[User:uruk|Peter Bozso]] or talk to us on IRC | Technical contacts: [[User:Sev|Eugene Sandulenko]], [[User:uruk|Peter Bozso]] or talk to us on IRC or send an e-mail | ||
Difficulty: Medium. You'll need knowledge of C++, and learn or know about APIs of selected cloud services. | Difficulty: Medium. You'll need knowledge of C++, and learn or know about APIs of selected cloud services. |
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