Difference between revisions of "Summer of Code/GSoC Ideas 2019"

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=== Hyperspace Delivery Boy ===
=== Hyperspace Delivery Boy ===
Technical contact: [[User:sev|sev]]
Technical contact: [[User:sev|sev]] or [[User:DJWillis|DJWillis]]  


Difficulty level: Medium to hard. Good knowledge of C++ and some knowledge of Lua are required.
Difficulty level: Medium to hard. Good knowledge of C++ and some knowledge of Lua are required.
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=== Mission Supernova games ===
=== Mission Supernova games ===


Technical contacts: [[User:Strangerke|Strangerke]] or [[User:Criezy|Criezy]] - <span style="color:red">Criezy will most likely not be available</span>
Technical contacts: [[User:Strangerke|Strangerke]] or [[User:Criezy|Criezy]]


Difficulty level: Medium. Good knowledge of C++ and basic knowledge of C and ASM is required. Some knowledge of German language would also help.  
Difficulty level: Medium. Good knowledge of C++ and basic knowledge of C and ASM is required. Some knowledge of German language would also help.  
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=== Game packaging system ===
=== Game packaging system ===


Technical contacts: [[User:Sev|sev]]
Technical contacts: [[User:Sev|sev]] or [[User:DJWillis|DJWillis]]  


ScummVM offers 8 freeware games for download, but they need to be downloaded and installed manually. It would be great to develop a universal system which would let us descibe a game, e.g. provide screenshots, game descriptions, metadata, and package it for different platforms, so we could put them to different applicaiton distribution systems.
ScummVM offers 8 freeware games for download, but they need to be downloaded and installed manually. It would be great to develop a universal system which would let us descibe a game, e.g. provide screenshots, game descriptions, metadata, and package it for different platforms, so we could put them to different applicaiton distribution systems.
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