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=== Hyperspace Delivery Boy === | === Hyperspace Delivery Boy === | ||
Technical contact: [[User:sev|sev]] | Technical contact: [[User:sev|sev]] or [[User:DJWillis|DJWillis]] | ||
Difficulty level: Medium to hard. Good knowledge of C++ and some knowledge of Lua are required. | Difficulty level: Medium to hard. Good knowledge of C++ and some knowledge of Lua are required. | ||
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=== Mission Supernova games === | === Mission Supernova games === | ||
Technical contacts: [[User:Strangerke|Strangerke]] or [[User:Criezy|Criezy]] | Technical contacts: [[User:Strangerke|Strangerke]] or [[User:Criezy|Criezy]] | ||
Difficulty level: Medium. Good knowledge of C++ and basic knowledge of C and ASM is required. Some knowledge of German language would also help. | Difficulty level: Medium. Good knowledge of C++ and basic knowledge of C and ASM is required. Some knowledge of German language would also help. | ||
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=== Game packaging system === | === Game packaging system === | ||
Technical contacts: [[User:Sev|sev]] | Technical contacts: [[User:Sev|sev]] or [[User:DJWillis|DJWillis]] | ||
ScummVM offers 8 freeware games for download, but they need to be downloaded and installed manually. It would be great to develop a universal system which would let us descibe a game, e.g. provide screenshots, game descriptions, metadata, and package it for different platforms, so we could put them to different applicaiton distribution systems. | ScummVM offers 8 freeware games for download, but they need to be downloaded and installed manually. It would be great to develop a universal system which would let us descibe a game, e.g. provide screenshots, game descriptions, metadata, and package it for different platforms, so we could put them to different applicaiton distribution systems. |
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