Difference between revisions of "The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo"

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* The current method for drawing scaled images is implemented differently from the original, which still needs to be figured out. This can result in a few places in the game where the images during cutscenes can end up being slightly offset by a pixel. A good example is when you examine Pratt's dead body in the morgue.
* The current method for drawing scaled images is implemented differently from the original, which still needs to be figured out. This can result in a few places in the game where the images during cutscenes can end up being slightly offset by a pixel. A good example is when you examine Pratt's dead body in the morgue.
* The original hid the cursor in lots of places, such as for scene changes and many cutscenes. I haven't been able to figure out the exact rules for when this happens, so in ScummVM the cursor will stay visible all the time; which I think is better anyway, particularly when running the game in a window.
* The original hid the cursor in lots of places, such as for scene changes and many cutscenes. I haven't been able to figure out the exact rules for when this happens, so in ScummVM the cursor will stay visible all the time; which I think is better anyway, particularly when running the game in a window.
==Installation==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].


* chess.pth
* journal.lbv
* sample.*
* *.dig
* *.lib
* *.mdi
* *.rlb
* *.rrm
* *.snd
* *.txt
* *.vgs
*


==External links==
==External links==
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