Difference between revisions of "Tinsel"

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45 bytes removed ,  23:19, 20 April 2021
Added Discworld Noir and somaen.
(Cleaned Up Tinsel Engine page, expanding information.)
(Added Discworld Noir and somaen.)
 
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{{EngineDescription|
{{EngineDescription
        name=Tinsel|
|name=Tinsel
        developer=[[User:dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]], <br>[[User:eriktorbjorn|eriktorbjorn]], [[User:joostp|joostp]], [[User:md5|md5]]|
|developer=[[User:Dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]],<br />[[User:Eriktorbjorn|eriktorbjorn]], [[User:Joostp|joostp]], [[User:Md5|md5]], [[User:Somaen|somaen]]
        companies=[[Psygnosis]]|
|companies=[[Psygnosis]]
        usedBy=[[Discworld 1]], [[Discworld II: Missing Presumed...!?|Discworld 2]]|
|usedBy=[[Discworld]],<br />[[Discworld II: Missing Presumed...!?]],<br />[[Discworld Noir]]
        dateAdded=July 22, 2008|
|dateAdded=July 22, 2008
        release=1.0.0rc1|
|release=1.0.0rc1
        status=Complete
}}
}}


== About ==
== About ==


The Tinsel engine is a scripting engine developed by Teeny Weeny Games / Perfect 10 Productions for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.
The Tinsel engine is a scripting engine developed by [[Perfect Entertainment|Perfect 10 Productions/Teeny Weeny Games]] for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.


TODO: Expand/correct explanation about Tinsel / Glitter
TODO: Expand/correct explanation about Tinsel / Glitter


== Status ==
== Status ==
* Discworld 1 is completable
* Discworld is completable
* Discworld 2 is completable
* Discworld II: Missing Presumed...!? is completable
* Discworld Noir is unsupported (Uses 3D models - If supported in future, this would be in ResidualVM)
* Discworld Noir is unsupported


== Resources ==
== Resources ==
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== Music Enhancement ==
== Music Enhancement ==
The [http://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld i.e. the first game.<br>
The [https://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld, i.e. the first game.<br />
[http://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br>
[https://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br />
As of 27 Dec 2007, the full soundtrack is [http://www.jameswoodcock.co.uk/?p=1139 available for download here].
As of 27 Dec 2007, the full soundtrack is [https://www.jameswoodcock.co.uk/?p=1139 available for download here].


== Possible Future Discworld Freeware Release ==
== Possible Future Discworld Freeware Release ==
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br>
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br />
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br>
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br />
When this happens, the project will make a announcement in the usual manner i.e. website news item.
When this happens, the project will make a announcement in the usual manner i.e. website news item.


Whether the game datafiles release will have a DFSG/OSI compatible license remains to be determined.
Whether the game datafiles release will have a DFSG/OSI compatible license remains to be determined.


== External Links ==
== External links ==
* [http://automagically.de/tinsel.html An outdated and obsolete early start at RE of the engine]
* [http://automagically.de/tinsel.html An outdated and obsolete early start at RE of the engine]
* [http://rewiki.regengedanken.de/wiki/Tinsel_engine Some information on the files]
* [http://rewiki.regengedanken.de/wiki/Tinsel_engine Some information on the files]


[[Category:Engines]]
[[Category:Engines]]
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