Difference between revisions of "TsAGE/TODO"

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(TsAGE: Add a glitch when starting the game)
(TSAGE: Fix intro)
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*After a restart, there shouldn't be a default object selected in the inventory
*After a restart, there shouldn't be a default object selected in the inventory
*During zoom in/out animations, a little glitch is visible at the botton (an horizontal line?)
*During zoom in/out animations, a little glitch is visible at the botton (an horizontal line?)
*The intro is broken: after some time, it switches to the space ship fight and displays a death message
*Savegame thumbnails have a corrupted palette
*Savegame thumbnails have a corrupted palette
*Restoring savegame #0 results in an error: "Unknown class name 'SceneObjectWrapper' encountered trying to restore savegame!" (savegame done while walking into the monaster)
*Restoring savegame #0 results in an error: "Unknown class name 'SceneObjectWrapper' encountered trying to restore savegame!" (savegame done while walking into the monaster)
*Saving in the middle of an animation gives weird results
*Saving in the middle of an animation gives weird results
*From times to times, the intro spontaneously starts instead of waiting for a selection between 'Start Game' and 'Intro'
*From times to times, the intro spontaneously starts instead of waiting for a selection between 'Start Game' and 'Intro'

Revision as of 12:57, 15 April 2011

This is a list of things that still need to be handled properly:

  • Add sound support
    • Adlib
    • SBlaster
    • GUS
    • Midi

Bugs:

  • After a restart, there shouldn't be a default object selected in the inventory
  • During zoom in/out animations, a little glitch is visible at the botton (an horizontal line?)
  • Savegame thumbnails have a corrupted palette
  • Restoring savegame #0 results in an error: "Unknown class name 'SceneObjectWrapper' encountered trying to restore savegame!" (savegame done while walking into the monaster)
  • Saving in the middle of an animation gives weird results
  • From times to times, the intro spontaneously starts instead of waiting for a selection between 'Start Game' and 'Intro'