Open main menu

Difference between revisions of "TsAGE/TODO"

603 bytes added ,  21:53, 16 May 2011
Add bugs detected by eriktorbjorn
(Fix 2 bugs)
(Add bugs detected by eriktorbjorn)
Line 6: Line 6:


Known engine bugs:
Known engine bugs:
None
* There's a Valgrind warning in SceneObject::removeObject() about _visage being undefined when it tests for it. ("Conditional jump or move depends on uninitialised value(s)".
* The start play / introduction dialog looks a bit different in DOSBox than it does in ScummVM. It's positioned slightly different, the "Introduction" button has a different border (default button, perhaps?), and when clicked the button goes black, not red.
* In DOSBox, the button remains selected unless I move the mouse entirely off the button.
* Quitting the game while the inventory dialog is open generates a failed assertion.


Known hardcoded logic bugs in floppy version:
Known hardcoded logic bugs in floppy version: