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Difference between revisions of "TsAGE/TODO"

379 bytes removed ,  05:14, 2 June 2011
The crash when not getting the stasis box has been fixed. (A bug in the original engine, apparently.)
(Fix bug in scene 5100)
(The crash when not getting the stasis box has been fixed. (A bug in the original engine, apparently.))
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Known hardcoded logic bugs:
Known hardcoded logic bugs:
* Scene 5100: If I remove the rock that covers the food pit, then enters the throne room but leaves without the stasis box, Quinn and Seeker talks briefly and Quinn goes back for the box. This triggers an assertion, "engines/tsage/converse.cpp:249: virtual void tSage::SequenceManager::signal(): Assertion `_sceneObject' failed." Present in the original, fixed, to be validated.
* In scene #6100, the Rocks occasionally get drawn on-screen over-sized at the very bottom of the screen. This is most easily noticable by navigating into a sunflower.
* In scene #6100, the Rocks occasionally get drawn on-screen over-sized at the very bottom of the screen. This is most easily noticable by navigating into a sunflower.


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