Difference between revisions of "TsAGE/TODO"

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(Add 2 bugs)
(Add a bug in scene 9150)
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*Scene 7700: The drawers are broken, they self-close.
*Scene 7700: The drawers are broken, they self-close.
*In scene 9100, when talking with the slave, you're supposed to wear clothes as a disguise to enter the castle, but that never happens and Quinn exits to the left instead
*In scene 9100, when talking with the slave, you're supposed to wear clothes as a disguise to enter the castle, but that never happens and Quinn exits to the left instead
*In scene 9150, the 'Talk' cursor is displayed during the first cutscene, which seems inappropriate.


Currently Playable until:
Currently Playable until:
*Scene 9100 (earth, by the lake)
*Scene 9100 (earth, by the lake)

Revision as of 09:04, 2 May 2011

This is a list of things that still need to be handled properly:

  • Add sound support
    • Adlib
    • Sound Blaster
    • GUS
    • Midi (MT-32)

Known engine bugs:

  • Scene 7600: The ship should be reduced to a single pixel when approaching the floating fortress. It's currently not visible, (most likely rounded to 0 pixel).

Known hardcoded logic bugs:

  • Scene 4000: Before using The Tech when everything else is complete, the hero says something that stays on screen and corrupt everything after
  • Scene 5100: When the flesheaters are surrounding Quinn, they move EXTREMELY fast
  • Scene 6100: The probe commands seem a bit broken: you can't go straight forward (always turning in a direction) and only on direction is available (either left, or right, but not both). It's still completable, though
  • Scene 7700: The drawers are broken, they self-close.
  • In scene 9100, when talking with the slave, you're supposed to wear clothes as a disguise to enter the castle, but that never happens and Quinn exits to the left instead
  • In scene 9150, the 'Talk' cursor is displayed during the first cutscene, which seems inappropriate.

Currently Playable until:

  • Scene 9100 (earth, by the lake)