Difference between revisions of "Wintermute/TODO"

Jump to navigation Jump to search
1,051 bytes added ,  01:16, 18 June 2021
 
(6 intermediate revisions by the same user not shown)
Line 4: Line 4:
== Main ToDo items ==
== Main ToDo items ==


=== Missing Features ===
=== Main missing Features ===
* Screenshots are missing for most of games
* Screenshots are missing for most of games
* Missing features of original WME 1.x:
** Sprite blending modes (are they still missing???)
** Sprite alpha masks
** Grayscale conversion for game saves thumbnails not yet implemented
** Sound effects like SoundFXEcho are not implemented
** Sound SetPosition - not implemented for playing sounds yet
* Missing 3D games and OpenGL render features:
** AdActor3DX::parseEffect D3DX effect are not implemented
** setup3D fog not yet implemented
** enableShadows/disableShadows not implemented yet
** AdSceneGeometry::storeDrawingParams not yet implemented
** scGetProperty/scSetProperty VideoSkipButton not implemented
** takeScreenshot/saveScreenshot not yet implemented
** onWindowChange/restore/setWindowed/windowedBlt not yet implemented
** indicatorFlip/forcedFlip not yet implemented
** drawRect not yet implemented
** displayHalfTrans not yet implemented
** putPixel/getPixel/comparePixel not yet implemented
* Debugger & Compiler
** Print & edit variables for cheating and for fun
** Warp to scenes to reproduce some game-specific bugs faster
* Implement script patches (like in SCI) for fixing original bugs (like, 1 1/2 Ritter slider) and accessing interesting dead code (like, debug screens and level editors bundled inside game packages)
=== Features required for a few games only ===
* Non-English input is not supported
* Non-English input is not supported
** Required for Russian version of Alpha Polaris
** Required for Russian version of Alpha Polaris
** Optional for Pole Chudes word guessing game in Russian
** Optional for Pole Chudes word guessing game in Russian
* Missing features of original WME 1.x:
** Video playback is not perfect, see WME: Theora player issues {{Tracker|id=6500}}
** Sound effects like SoundFXEcho and not implemented
* Some [[Wintermute/Plugins|plugins]] are not implemened:
* Some [[Wintermute/Plugins|plugins]] are not implemened:
** Standard plugins (however, there are no known games that use them)
** Standard plugins (however, there are no known games that use them)
Line 25: Line 47:
** Add SetGammaDefault() / RestoreGamma() methods for [[Oknytt]]
** Add SetGammaDefault() / RestoreGamma() methods for [[Oknytt]]
** Add a dozen of new methods for The Last Crown: Midnight Horror
** Add a dozen of new methods for The Last Crown: Midnight Horror
** Add a dozen of new methods for J.U.L.I.A.: Among the Stars and J.U.L.I.A.: Untold
** Add a dozen of new methods for J.U.L.I.A.: Among the Stars and J.U.L.I.A.: Untold
* Debugger & Compiler
** Print & edit variables for cheating and for fun
** Warping to scenes to reproduce some game-specific bugs faster
* Implement script patches (like in SCI) for fixing original bugs (like, 1 1/2 Ritter slider) and accessing interesting dead code (like, debug screens and level editors bundled inside game packages)


=== Known Issues and TODOs ===
=== Known Issues and TODOs ===
* Render issues:
* Render issues:
** PSP: Pixel Format RGBA8888@4 is not supported [[https://bugs.scummvm.org/ticket/12585 Bug #12585]]
** PSP: Pixel Format RGBA8888@4 is not supported {{Tracker|id=12585}}
** WME3D: rendering does not support screen size change [[https://bugs.scummvm.org/ticket/12630 Bug #12630]]
** WME3D: rendering does not support screen size change {{Tracker|id=12630}}
** WME3D: rendering does not support overlays [[https://bugs.scummvm.org/ticket/12631 Bug #12631]]
** WME3D: rendering does not support overlays {{Tracker|id=12631}}
** Dirty rects are working wrong sometimes. Notable case: Helga Deep in Trouble - Graphic mistake {{Tracker|id=9683}}
** Dirty rects are working wrong sometimes. Notable case: Helga Deep in Trouble - Graphic mistake {{Tracker|id=9683}}
** WME: Engine doesn't use correct screenmode {{Tracker|id=11160}}
** WME: Engine doesn't use correct screenmode {{Tracker|id=11160}}
* Performance issues:
** WME: 5MA - wasps animation is too slow  {{Tracker|id=6649}}
** Theora player issues {{Tracker|id=6500}}
* Font issues:
* Font issues:
** Last letter of text lines is missing sometimes. Notable case: 1 1/2 Ritter - Menu font problem {{Tracker|id=11007}}
** Last letter of text lines is missing sometimes. Notable case: 1 1/2 Ritter - Menu font problem {{Tracker|id=11007}}
** RTL does not seem to always work for Persian games
** Some persian fonts seems to be a bit cropped


=== Legacy TODO List ===
=== Legacy TODO List ===
Line 56: Line 77:
==== Not Fixed ====
==== Not Fixed ====
* WME: Dirty Split - Dialog coming out of wrong character {{Tracker|id=6203}}
* WME: Dirty Split - Dialog coming out of wrong character {{Tracker|id=6203}}
* WME: 1 1/2 Ritter - Graphical slider issues in sound options menu {{Tracker|id=6567}}
* WME: Some games are using same fonts for selected and normal text {{Tracker|id=11287}}
* WME: Some games are using same fonts for selected and normal text {{Tracker|id=11287}}
* WME: The Kite - Overlapping bug {{Tracker|id=6721}}


==== Fixed ====
==== Fixed ====
* WME: 1 1/2 Ritter - Graphical slider issues in sound options menu {{Tracker|id=6567}}
* WME: Bickadoodle - Assertion on climbing the mountain {{Tracker|id=6594}}
* WME: Bickadoodle - Assertion on climbing the mountain {{Tracker|id=6594}}
* WME: The Kite - Overlapping bug {{Tracker|id=6721}}
* WME: Rosemary - Sprite flaw on going upwards {{Tracker|id=6572}}
* WME: Rosemary - Sprite flaw on going upwards {{Tracker|id=6572}}
* WME: Add save thumbnails to Corrosion {{Tracker|id=11032}}
* WME: Add save thumbnails to Corrosion {{Tracker|id=11032}}
== Known Issues for specific 2D games ==
== Known Issues for specific 2D games ==
=== Known Issues for Monday Starts on Saturnday & Golden Calf ===
=== Known Issues for 1/2 Ritter ===
* Temporary screenshot bmp is not generated at the right location
 
* File.Copy is not implemented
* WME: 1 1/2 Ritter - Menu font problem {{Tracker|id=11007}}


=== Known Issues for 5MA ===
* WME: 5MA - wasps animation is too slow  {{Tracker|id=6649}}
=== Known Issues for Carol Reed 4 - East Side Story ===
* wants "framd.ttf"
=== Known Issues for FoxTail ===
=== Known Issues for FoxTail ===
* selection arrow in dialogues menus seems to be drawn a pixel off comparing to original game (need more testing with different FoxTail versions)
* selection arrow in dialogues menus seems to be drawn a pixel off comparing to original game (need more testing with different FoxTail versions)
Line 74: Line 99:
* saveload progress bar is not drawn under overlay (I need to learn how to deal with dirtyrects to fix this)
* saveload progress bar is not drawn under overlay (I need to learn how to deal with dirtyrects to fix this)
* savegame description encoding seems to be wrong for some reason for Russian (may be caused by changing encoding during the game)
* savegame description encoding seems to be wrong for some reason for Russian (may be caused by changing encoding during the game)
* OpenGL render does not support dynamic lighting: `WARNING: BaseSurfaceOpenGL3D::getPixel not yet implemented!`
=== Known Issues for Ghost in the Sheet ===
* WME: Ghost in the Sheet - Freeze of final cutscenes {{Tracker|id=6533}}
=== Known Issues for Helga Deep in Trouble ===
* WME: Helga Deep in Trouble - Graphic mistake {{Tracker|id=9683}}
=== Known Issues for J.U.L.I.A.: Among the Stars ===
* Some methods should be added for JULIA subengine


=== Known Issues for J.U.L.I.A.: Untold ===
* It's unknown if level editor is accessible and working correctly
=== Known Issues for Monday Starts on Saturnday & Golden Calf ===
* Temporary screenshot bmp is not generated at the right location
* File.Copy is not implemented
=== Known Issues for Rhiannon ===
* WME: Rhiannon - Animation freeze of the final outtro {{Tracker|id=6569}}
* WME: Rhiannon - Animated background objects are pink blobs {{Tracker|id=11568}}
=== Known Issues for Rosemary ===
=== Known Issues for Rosemary ===
* WME: Rosemary - Text glitch {{Tracker|id=6453}}
* WME: Rosemary - Text glitch {{Tracker|id=6453}}
Line 80: Line 122:
* WME: Rosemary - Flickering images {{Tracker|id=6571}}
* WME: Rosemary - Flickering images {{Tracker|id=6571}}
* WME: Rosemary - Font error {{Tracker|id=6573}}
* WME: Rosemary - Font error {{Tracker|id=6573}}
=== Known Issues for Space Madness ===
* File.Copy() is not implemented, so extras wallpapers are not exported to saves folder from data.dcp


=== Known Issues for Ghost in the Sheet ===
=== Known Issues for The Kite ===
* WME: Ghost in the Sheet - Freeze of final cutscenes {{Tracker|id=6533}}
* WME: The Kite - Script runtime errors {{Tracker|id=6722}}
 
=== Known Issues for The Shine of a Star ===
=== Known Issues for Rhiannon ===
* WME: The Shine of a Star - Problems at shovel puzzle scene {{Tracker|id=9720}}
* WME: Rhiannon - Animation freeze of the final outtro {{Tracker|id=6569}}


=== Known Issues for Vsevolod ===
=== Known Issues for Vsevolod ===
* WME: Vsevolod (DEMO) - Assertion in Intro {{Tracker|id=6612}}
* WME: Vsevolod (DEMO) - Assertion in Intro {{Tracker|id=6612}}
* WME: Vsevolod (DEMO) - Assertion on taking the dagger {{Tracker|id=6613}}
* WME: Vsevolod (DEMO) - Assertion on taking the dagger {{Tracker|id=6613}}
* WME: Vsevolod (DEMO) - Font too big(?) {{Tracker|id=6634}}
=== Known Issues for 5MA ===
* WME: 5MA - wasps animation is too slow  {{Tracker|id=6649}}


=== Known Issues for White Chamber ===
=== Known Issues for White Chamber ===
* WME: white chamber - bot flickers when changing directions {{Tracker|id=6652}}
* WME: white chamber - bot flickers when changing directions {{Tracker|id=6652}}
* WME: white chamber - slow scrolling {{Tracker|id=6653}}
* WME: white chamber - slow scrolling {{Tracker|id=6653}}
=== Known Issues for The Kite ===
* WME: The Kite - Script runtime errors {{Tracker|id=6722}}
=== Known Issues for Helga Deep in Trouble ===
* WME: Helga Deep in Trouble - Graphic mistake {{Tracker|id=9683}}
=== Known Issues for The Shine of a Star ===
* WME: The Shine of a Star - Problems at shovel puzzle scene {{Tracker|id=9720}}
=== Known Issues for Space Madness ===
* File.Copy() is not implemented, so extras wallpapers are not exported to saves folder from data.dcp
=== Known Issues for J.U.L.I.A.: Among the Stars ===
* Some methods should be added for JULIA subengine
=== Known Issues for J.U.L.I.A.: Untold ===
* It's unknown if level editor is accessible and working correctly
=== Known Issues for J.U.L.I.A. (original) ===
* Requires sprite-rotation for a puzzle
=== Known Issues for East Side Story ===
* wants "framd.ttf"


== Known Issues for specific 2.5D games ==
== Known Issues for specific 2.5D games ==
Line 129: Line 144:
=== Known Issues for Art of Murder 1: FBI Confidential ===
=== Known Issues for Art of Murder 1: FBI Confidential ===
* Directory.GetDirectories() is required
* Directory.GetDirectories() is required
=== Known Issues for J.U.L.I.A. (original) ===
* Requires sprite-rotation for a puzzle


=== Known Issues for The Last Crown: Midnight Horror ===
=== Known Issues for The Last Crown: Midnight Horror ===
234

edits

Navigation menu