Difference between revisions of "Xeen"

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m (Add original bugs section)
(Included in ScummVM 2.1.0.)
 
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{{EngineDescription|
 
{{EngineDescription|
 
name=Xeen|
 
name=Xeen|
        developer=[[User:dreammaster|dreammaster]]|
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developer=[[User:dreammaster|dreammaster]]|
        companies=[[New World Computing]]|
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companies=[[New World Computing]]|
        usedBy=[[Might and Magic III]]<br />[[Might and Magic IV]]<br />[[Might and Magic V]]<br />[[Might and Magic: World of Xeen]]<br />[[Might and Magic: Swords of Xeen]]|
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usedBy=[[Might and Magic III]]<br />[[Might and Magic IV]]<br />[[Might and Magic V]]<br />[[Might and Magic: World of Xeen]]<br />[[Might and Magic: Swords of Xeen]]|
dateAdded=September 10, 2016 |
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dateAdded=September 10, 2016|
release=None|
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release=2.1.0|
        status=Not (yet) part of ScummVM|
 
 
}}
 
}}
  
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* Using potions in the Template of Bark Level 2 (ex. Dark side map #74 pos 10,15) - the script incorrectly decrements the dose count before prompting for which character to drink, which means you can use it three times and cancel the user selection, and the potion will disappear without anyone having used it.
 
* Using potions in the Template of Bark Level 2 (ex. Dark side map #74 pos 10,15) - the script incorrectly decrements the dose count before prompting for which character to drink, which means you can use it three times and cancel the user selection, and the potion will disappear without anyone having used it.
  
==External Links==
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==External links==
* [http://www.mobygames.com/game/might-and-magic-world-of-xeen World of Xeen at MobyGames]
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* [https://www.mobygames.com/game/might-and-magic-world-of-xeen World of Xeen at MobyGames]
  
 
[[Category:Engines]]
 
[[Category:Engines]]

Latest revision as of 04:39, 12 October 2019

Xeen
Engine developer dreammaster
Companies that used it New World Computing
Games that use it Might and Magic III
Might and Magic IV
Might and Magic V
Might and Magic: World of Xeen
Might and Magic: Swords of Xeen
Date added to ScummVM 2016-09-10
First release containing it 2.1.0

Original Bugs

  • Using potions in the Template of Bark Level 2 (ex. Dark side map #74 pos 10,15) - the script incorrectly decrements the dose count before prompting for which character to drink, which means you can use it three times and cancel the user selection, and the potion will disappear without anyone having used it.

External links