Difference between revisions of "Nick of Time"
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release=1996 (unreleased)| | release=1996 (unreleased)| | ||
alternateNames=NoT| | alternateNames=NoT| | ||
developer=[[The Dreamers Guild]]| | developer=[[The Dreamers Guild]]| | ||
publisher=-| | |||
distributor=-| | |||
platforms=DOS| | platforms=DOS| | ||
resolution=640x480, 256 colors| | |||
engine=[[SAGA]]| | engine=[[SAGA]]| | ||
support=Not supported. Game<br />was never released.| | support=Not supported. Game<br />was never released.| | ||
purchase=No, as the game<br/>was never released. | purchase=No, as the game<br/>was never released. | ||
}} | }} | ||
'''Nick of Time''' was the fourth game to use The Dreamers Guild's [[SAGA]] engine. Very little is known about this game. What little is known is collected here from various publically accessible places. Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++. Dreamers Guild started to develop it shortly after the release of [[I Have No Mouth, and I Must Scream]], but as a result of Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public. | '''Nick of Time''' was the fourth game to use The Dreamers Guild's [[SAGA]] engine. Very little is known about this game. What little is known is collected here from various publically accessible places. Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++. The Dreamers Guild started to develop it shortly after the release of [[I Have No Mouth, and I Must Scream]], but as a result of The Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public. | ||
==External links== | ==External links== | ||
[http:// | *[http://inherittheearth.net/dgi/products/nicktime.htm Product page from 1996] | ||
*[http://forum.scummvm.org/viewtopic.php?t=3906 Forum thread with a comment of a developer] | |||
[[Category:SAGA Games]] | [[Category:SAGA Games]] | ||
[[Category:Unsupported Games]] | [[Category:Unsupported Games]] |
Revision as of 23:23, 18 June 2011
Nick of Time | ||
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No Screenshot Available | ||
First release | 1996 (unreleased) | |
Also known as | NoT | |
Developed by | The Dreamers Guild | |
Published by | - | |
Distributed by | - | |
Platforms | DOS | |
Resolution | 640x480, 256 colors | |
Engine | SAGA | |
Support | Not supported. Game was never released. | |
Available for Purchase |
No, as the game was never released. |
Nick of Time was the fourth game to use The Dreamers Guild's SAGA engine. Very little is known about this game. What little is known is collected here from various publically accessible places. Nick of Time was to be a historical educational interactive science fantasy adventure game, developed using Metrowerks CodeWarrior and Microsoft Visual C++. The Dreamers Guild started to develop it shortly after the release of I Have No Mouth, and I Must Scream, but as a result of The Dreamers Guild going out of business, it was cancelled at the point when it was almost completed. It was never released to the public.