Difference between revisions of "Tinsel"
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{{EngineDescription| | {{EngineDescription | ||
|name=Tinsel | |||
|developer=[[User:Dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]],<br />[[User:Eriktorbjorn|eriktorbjorn]], [[User:Joostp|joostp]], [[User:Md5|md5]], [[User:Somaen|somaen]] | |||
|companies=[[Psygnosis]] | |||
|usedBy=[[Discworld]],<br />[[Discworld II: Missing Presumed...!?]],<br />[[Discworld Noir]] | |||
|dateAdded=July 22, 2008 | |||
|release=1.0.0rc1 | |||
}} | }} | ||
== About == | |||
[[ | The Tinsel engine is a scripting engine developed by [[Perfect Entertainment|Perfect 10 Productions/Teeny Weeny Games]] for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett. | ||
TODO: Expand/correct explanation about Tinsel / Glitter | |||
== Status == | |||
* Discworld is completable | |||
* Discworld II: Missing Presumed...!? is completable | |||
* Discworld Noir is unsupported | |||
== | == Resources == | ||
* [[Tinsel/Bugs|Tinsel Bugs]]: List of bugs that occured in the original versions | |||
* [[Tinsel/TODO|Tinsel TODO]] | |||
* [[Tinsel/List_of_Objects|List of Objects]] | |||
* [[Tinsel/List_of_Scenes|List of Scenes]] | |||
== Music Enhancement == | |||
The [https://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld, i.e. the first game.<br /> | |||
[https://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br /> | |||
As of 27 Dec 2007, the full soundtrack is [https://www.jameswoodcock.co.uk/?p=1139 available for download here]. | |||
== | == Possible Future Discworld Freeware Release == | ||
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br /> | |||
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br /> | |||
When this happens, the project will make a announcement in the usual manner i.e. website news item. | |||
Whether the game datafiles release will have a DFSG/OSI compatible license remains to be determined. | |||
== External links == | |||
* [http://automagically.de/tinsel.html An outdated and obsolete early start at RE of the engine] | |||
== External | |||
* [http://automagically.de/ | |||
* [http://rewiki.regengedanken.de/wiki/Tinsel_engine Some information on the files] | * [http://rewiki.regengedanken.de/wiki/Tinsel_engine Some information on the files] | ||
[[Category:Engines]] | [[Category:Engines]] |
Latest revision as of 23:19, 20 April 2021
Tinsel | ||
---|---|---|
Engine developer | dreammaster, DrMcCoy, eriktorbjorn, joostp, md5, somaen | |
Companies that used it | Psygnosis | |
Games that use it | Discworld, Discworld II: Missing Presumed...!?, Discworld Noir | |
Date added to ScummVM | 2008-07-22 | |
First release containing it | 1.0.0rc1 |
About
The Tinsel engine is a scripting engine developed by Perfect 10 Productions/Teeny Weeny Games for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.
TODO: Expand/correct explanation about Tinsel / Glitter
Status
- Discworld is completable
- Discworld II: Missing Presumed...!? is completable
- Discworld Noir is unsupported
Resources
- Tinsel Bugs: List of bugs that occured in the original versions
- Tinsel TODO
- List of Objects
- List of Scenes
Music Enhancement
The ScummVM Music Enhancement Project has worked on the music for Discworld, i.e. the first game.
Permission has been given to release this soundtrack.
As of 27 Dec 2007, the full soundtrack is available for download here.
Possible Future Discworld Freeware Release
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.
When this happens, the project will make a announcement in the usual manner i.e. website news item.
Whether the game datafiles release will have a DFSG/OSI compatible license remains to be determined.