Difference between revisions of "AGS"

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m (Set first release containing AGS engine)
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|usedBy=[[AGS/Games|Hundreds of games]]|
|usedBy=[[AGS/Games|Hundreds of games]]|
|dateAdded=February 6, 2021
|dateAdded=February 6, 2021
|release=2.3.0
|release=2.5.0
}}
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Revision as of 23:14, 15 August 2021

AGS
Engine developer dreammaster, criezy
Companies that used it Various
Games that use it Hundreds of games
Date added to ScummVM 2021-02-06
First release containing it 2.5.0

Notes

  • Various games from 2.5 onwards are completable.
  • Because many games fool around with volume settings, in-game volume controls are separate from the ScummVM volume controls, but will respect them. Thus, even if your in-game music volume slider is at maximum, if your ScummVM music volume slider is low, the music won't be loud.

TODO

  • Finishing implementing and testing the various plugins needed by the games. Of the remaining, ags_lua is low priority because it was only ever used by a single game.
  • Some graphics rendering is still stubbed. Need to find places where it's actually used in any games, so it can be properly implemented and tested.
  • Testing various games to identify and fix any missing functionality or incorrect implementation.

External Links