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Difference between revisions of "Maniac Mansion Mania"

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Bug is fixed in 2.9.0
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'''Maniac Mansion Mania''' is a community dedicated to the creation of short fan-made games, taking place in the [[Maniac Mansion]] universe.
'''Maniac Mansion Mania''' is a community dedicated to the creation of short fan-made games, taking place in the [[Maniac Mansion]] universe.


The games have been created almost exclusively using [[Adventure Game Studio]] and use some resources extracted from the [[LucasArts]] adventures and others created from scratch.<br />
The games have been designed almost exclusively using [[Adventure Game Studio]] and use some resources recreated from the [[LucasArts]] adventures and others built from scratch.<br />
As of 2024, about 100 episodes are freely available, plus some spin-offs. Most games are available only in German, but a few also feature alternate languages.
As of 2024, about 100 episodes are freely available, plus some spin-offs. Most games are available only in German, but a few also feature alternate languages.


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'''This is is not a ScummVM bug, as it also occurs using the [[AGS]] interpreter that ScummVM's implementation is based off''' (see [https://github.com/adventuregamestudio/ags/issues/663 bugreport] and [http://wiki.maniac-mansion-mania.de/wiki/Treppenbug wiki])
'''This is is not a ScummVM bug, as it also occurs using the [[AGS]] interpreter that ScummVM's implementation is based off''' (see [https://github.com/adventuregamestudio/ags/issues/663 bugreport] and [http://wiki.maniac-mansion-mania.de/wiki/Treppenbug wiki])


'''Workaround'''<br/>
* '''ScummVM Daily Builds'''
The issue is fixed in ScummVM 2.9.0 development builds.
 
* '''ScummVM 2.8.1 and earlier - Workaround'''
Instead of click-spamming the stairs, the bug can be avoided most of times with a simple workaround:<br/>
Instead of click-spamming the stairs, the bug can be avoided most of times with a simple workaround:<br/>
1. Move the character near the stairs, indicatively where the "cyan line" on the floor starts bending (see cursor in screenshot)<br/>
1. Move the character near the stairs, indicatively where the "cyan line" on the floor starts bending (see cursor in screenshot)<br/>
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