Difference between revisions of "DGDS"
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DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was [[Rise of the Dragon]]) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway) {{EngineDescription| | DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was [[Rise of the Dragon]]) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway) {{EngineDescription| | ||
name=DGDS| | name=DGDS| | ||
developer=alexbevi, [[User:Md5|bluegr]], [[User:jvprat|jvprat]] | developer=[[User:mduggan|mduggan]], alexbevi, [[User:Md5|bluegr]], [[User:jvprat|jvprat]], vcosta| | ||
companies=[[Dynamix]]| | companies=[[Dynamix]]| | ||
usedBy=[[Quarky & Quaysoo's Turbo Science]], <br>[[Heart of China]], <br>[[The Adventures of Willy Beamish]], <br>[[Rise of the Dragon]]| | usedBy=[[Quarky & Quaysoo's Turbo Science]], <br>[[Heart of China]], <br>[[The Adventures of Willy Beamish]], <br>[[Rise of the Dragon]]| | ||
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* [https://github.com/vcosta/scummvm/wiki WIKI containing part of the work done on DGDS so far] | * [https://github.com/vcosta/scummvm/wiki WIKI containing part of the work done on DGDS so far] | ||
* [http://www.shikadi.net/moddingwiki/RES_Format_(Stellar_7) Notes on the RES format] | * [http://www.shikadi.net/moddingwiki/RES_Format_(Stellar_7) Notes on the RES format] | ||
==External Engine Links (older, for reference only) == | ==External Engine Links (older, for reference only) == | ||
* [https://github.com/mduggan/scummvm/tree/dgds_rebase WIP DGDS engine (mduggan + bluegr)] | |||
* [https://github.com/bluegr/scummvm/tree/dgds_new Newer, refactored DGDS engine (bluegr)] | * [https://github.com/bluegr/scummvm/tree/dgds_new Newer, refactored DGDS engine (bluegr)] | ||
* [https://github.com/vcosta/scummvm/tree/master/engines/dgds Newer DGDS engine (vcosta)] | * [https://github.com/vcosta/scummvm/tree/master/engines/dgds Newer DGDS engine (vcosta)] | ||
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* [http://code.google.com/p/scummvm-dgds/ Old Work in Progress Google code page (For Reference Only)] | * [http://code.google.com/p/scummvm-dgds/ Old Work in Progress Google code page (For Reference Only)] | ||
[[Category:Engines]] | [[Category:Engines]] [[Category:Engines Added to ScummVM]] |
Revision as of 21:58, 24 October 2024
DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was Rise of the Dragon) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway)
DGDS | ||
---|---|---|
Engine developer | mduggan, alexbevi, bluegr, jvprat, vcosta | |
Companies that used it | Dynamix | |
Games that use it | Quarky & Quaysoo's Turbo Science, Heart of China, The Adventures of Willy Beamish, Rise of the Dragon | |
Date added to ScummVM | Not Added | |
First release containing it | None |