Difference between revisions of "DGDS"
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(→External Engine Links (older, for reference only): The WIP engine has been merged now, and the branch has been deleted) |
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==External Engine Links (older, for reference only) == | ==External Engine Links (older, for reference only) == | ||
* [https://github.com/bluegr/scummvm/tree/dgds_new Newer, refactored DGDS engine (bluegr)] | * [https://github.com/bluegr/scummvm/tree/dgds_new Newer, refactored DGDS engine (bluegr)] | ||
* [https://github.com/vcosta/scummvm/tree/master/engines/dgds Newer DGDS engine (vcosta)] | * [https://github.com/vcosta/scummvm/tree/master/engines/dgds Newer DGDS engine (vcosta)] |
Latest revision as of 21:24, 1 November 2024
DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was Rise of the Dragon) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway)
DGDS | ||
---|---|---|
Engine developer | mduggan, alexbevi, bluegr, jvprat, vcosta | |
Companies that used it | Dynamix | |
Games that use it | Quarky & Quaysoo's Turbo Science, Heart of China, The Adventures of Willy Beamish, Rise of the Dragon | |
Date added to ScummVM | 2024-07-01 | |
First release containing it | Since ScummVM X.X.0 |