Difference between revisions of "Access"
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{{EngineDescription| | {{EngineDescription | ||
|name=access | |||
|developer=[[User:Dreammaster|dreammaster]], [[User:Strangerke|strangerke]], [[User:John_doe|John_doe]] | |||
|companies=[[Access Software]],<br />[[Flashpoint Productions]],<br />[[Vicarious Visions]] | |||
|usedBy=[[Martian Memorandum]],<br />[[Amazon: Guardians of Eden]],<br />[[Noctropolis]],<br />[[Synnergist]],<br />[[Under a Killing Moon]] | |||
|dateAdded=Dec 19, 2014 | |||
|release=1.8.0 | |||
}} | }} | ||
The Access engine was used by Access Software for several of their earlier games, as well as sold on for use in several other games from other companies. | |||
The Access engine was used | |||
==Games supported== | ==Games supported== | ||
Line 24: | Line 18: | ||
* [[Noctropolis]] | * [[Noctropolis]] | ||
* [[Synnergist]] | * [[Synnergist]] | ||
* Under a Killing Moon | * [[Under a Killing Moon]] | ||
==TODO== | ==TODO== | ||
* Add a player for the music format used by AGoE demo | * Add a player for the music format used by AGoE demo | ||
* Implement proper sound | * Implement proper sound queuing | ||
* Add more titles | * Add more titles | ||
[[Category:Engines]] |
Latest revision as of 06:41, 22 April 2024
access | ||
---|---|---|
Engine developer | dreammaster, strangerke, John_doe | |
Companies that used it | Access Software, Flashpoint Productions, Vicarious Visions | |
Games that use it | Martian Memorandum, Amazon: Guardians of Eden, Noctropolis, Synnergist, Under a Killing Moon | |
Date added to ScummVM | 2014-12-19 | |
First release containing it | 1.8.0 |
The Access engine was used by Access Software for several of their earlier games, as well as sold on for use in several other games from other companies.
Games supported
Other games using this engine
TODO
- Add a player for the music format used by AGoE demo
- Implement proper sound queuing
- Add more titles