Difference between revisions of "Release Testing/2.6.0"
(Added Testing of 11th Hour from Forum Thread) |
(→Games that were tested for other reasons: Played Kyrandia 2 again (last time was in… 2009?) on 2.6.0 PPC.) |
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|Game Name||Game Version||Status||Tester||Platform||ScummVM Revision | |Game Name||Game Version||Status||Tester||Platform||ScummVM Revision | ||
|- style="background: | |- style="background:lightgreen" | ||
|[[Sanitarium|Sanitarium]]||GOG (Windows English)||Played from start to finish. No issue found.||Fizanko||Windows 10||ScummVM 2.6.0pre Release Candidate Build from June 7 | |[[Sanitarium|Sanitarium]]||GOG (Windows English)<br>German 3CD||Played from start to finish. No issue found.||Fizanko<br>zackmcgerman||Windows 10||ScummVM 2.6.0pre Release Candidate Build from June 7 | ||
|- style="background:#eeccee" | |- style="background:#eeccee" | ||
|[[Hades_Challenge|Hades Challenge]]||N/A||N/A||None||N/A||None | |[[Hades_Challenge|Hades Challenge]]||N/A||N/A||None||N/A||None | ||
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|Game Name||Game Version||Status||Tester||Platform||ScummVM Revision | |Game Name||Game Version||Status||Tester||Platform||ScummVM Revision | ||
|- style="background:lightgreen" | |- style="background:lightgreen" | ||
|[[Maniac_Mansion|Maniac Mansion]]|| | |[[Maniac_Mansion|Maniac Mansion]]||DOS v1||Tried all major endings, but not the ones where characters die.||eriktorbjorn||Linux||Recent development version (this wasn't formally release testing) | ||
|- style="background:lightgreen" | |||
|[[Maniac_Mansion|Maniac Mansion]]||DOS v2 (GOG's cracked version)||Tried all major endings, but not the ones where characters die. ScummVM successfully undoes the botched crack.||eriktorbjorn||Linux||Recent development version (this wasn't formally release testing). | |||
|- style="background:lightgreen" | |||
|[[Zak_McKracken_and_the_Alien_Mindbenders|Zak McKracken and the Alien Mindbenders]]||DOS v2||I didn't notice any definitive bugs, only a few "I wonder if that happens in the original interpreter" things, e.g. when Zak wakes up after using the blue crystal, one verb is redrawn before all others. But I'm guessing is like the original. It also printed some harmless warnings about characters (verbs) not being drawn.||eriktorbjorn||Linux||1a7ae16bf7f | |||
|- style="background:lightgreen" | |||
|[[Zak_McKracken_and_the_Alien_Mindbenders|Zak McKracken and the Alien Mindbenders]]||FM Towns||I didn't notice any bugs||eriktorbjorn||Linux||2805e66bf0c | |||
|- style="background:lightgreen" | |||
|[[Blade Runner]]||Windows, English (no restored content)||Had a single crash in BladeRunner::KIA::tick() updateScreen when quickly clicking on two new objects in a row in the KIA interface, but couldn't reproduce it or get a meaningful backtrace. Full gameplay without any other problem.||dwatteau||macOS 10.5 ppc (first half), macOS 12 x64 (second half)||c8946d993cb | |||
|- style="background:lightgreen" | |- style="background:lightgreen" | ||
|[[ | |[[The Legend of Kyrandia: Book Two: Hand of Fate|Hand of Fate (Kyrandia 2)]]||French||Small visual glitch where Zanthia walks through some background rock in Volcania (maybe an original issue? I'll open a bug report).||dwatteau||macOS 10.5 ppc|| 15296954945 | ||
|} | |} |
Latest revision as of 07:16, 16 July 2022
ScummVM 2.6.0 release testing season has begun on June 05, 2022. Please see the testing guidelines on the main Release Testing page.
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.
If you have tested any of these games, please report your finding in the still-to-be-written forum thread, and we will update this page accordingly.
Legend |
The game requires testing for release |
Second pass is needed |
Needs retesting |
Completable |
Major problems |
[#] — Multipath game, which needs testing for all paths |
[%] — Multi-platform game, which benefits from testing for multiple original game platforms |
[*] — Newly supported game. Needs more testing |
If you see a game that is yellow, light blue, or purple in color, feel free to test it.
Newly Supported Games
Game Name | Game Version | Status | Tester | Platform | ScummVM Revision |
Sanitarium | GOG (Windows English) German 3CD |
Played from start to finish. No issue found. | Fizanko zackmcgerman |
Windows 10 | ScummVM 2.6.0pre Release Candidate Build from June 7 |
Hades Challenge | N/A | N/A | None | N/A | None |
Marvel Comics Spider-Man: The Sinister Six | German Edition | Unclear if completed. One significant issue, Bug #13587 | WindlePoons | Linux - Siduction (Debian/Sid) | Debian latest Branch master build ScummVM 2.6.0pre99-gbdc149bd5e8 (Jun 16 2022 06:47:23) |
The 11th Hour | Steam Release | Completed with some minor issues listed in [1] | alasker | Fedora Linux (Wayland) | branch-2-6 compilation on 13th June |
Clandestiny | N/A | N/A | None | N/A | None |
Tender Loving Care (CD-ROM Editions) | N/A | N/A | None | N/A | None |
Uncle Henry's Playhouse | PC English | Played from start to finish. One minor issue found (bug #13575) | TrivialBalderdash | macOS (Intel 64bit) | June 13 daily build |
Wetlands | N/A | N/A | None | N/A | None |
Chewy: Esc from F5 | N/A | N/A | None | N/A | None |
Other improved games / games that need retesting
Game Name | Game Version | Status | Tester | Platform | ScummVM Revision |
The Journeyman Project 2: Buried in Time | N/A | N/A | None | N/A | None |
Full Pipe | N/A | N/A | None | N/A | None |
Private Eye | N/A | N/A | None | N/A | None |
Little Big Adventure | N/A | N/A | None | N/A | None |
Games that were tested for other reasons
Game Name | Game Version | Status | Tester | Platform | ScummVM Revision |
Maniac Mansion | DOS v1 | Tried all major endings, but not the ones where characters die. | eriktorbjorn | Linux | Recent development version (this wasn't formally release testing) |
Maniac Mansion | DOS v2 (GOG's cracked version) | Tried all major endings, but not the ones where characters die. ScummVM successfully undoes the botched crack. | eriktorbjorn | Linux | Recent development version (this wasn't formally release testing). |
Zak McKracken and the Alien Mindbenders | DOS v2 | I didn't notice any definitive bugs, only a few "I wonder if that happens in the original interpreter" things, e.g. when Zak wakes up after using the blue crystal, one verb is redrawn before all others. But I'm guessing is like the original. It also printed some harmless warnings about characters (verbs) not being drawn. | eriktorbjorn | Linux | 1a7ae16bf7f |
Zak McKracken and the Alien Mindbenders | FM Towns | I didn't notice any bugs | eriktorbjorn | Linux | 2805e66bf0c |
Blade Runner | Windows, English (no restored content) | Had a single crash in BladeRunner::KIA::tick() updateScreen when quickly clicking on two new objects in a row in the KIA interface, but couldn't reproduce it or get a meaningful backtrace. Full gameplay without any other problem. | dwatteau | macOS 10.5 ppc (first half), macOS 12 x64 (second half) | c8946d993cb |
Hand of Fate (Kyrandia 2) | French | Small visual glitch where Zanthia walks through some background rock in Volcania (maybe an original issue? I'll open a bug report). | dwatteau | macOS 10.5 ppc | 15296954945 |