Difference between revisions of "DGDS"
Jump to navigation
Jump to search
(Link to the newer engine attempt, deprecate the older one, add links to wiki with resource info) |
(→External Engine Links (older, for reference only): The WIP engine has been merged now, and the branch has been deleted) |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{EngineDescription| | DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was [[Rise of the Dragon]]) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway) {{EngineDescription| | ||
name=DGDS| | name=DGDS| | ||
developer=alexbevi, [[User:Md5|bluegr]], [[User:jvprat|jvprat]], vcosta| | developer=[[User:Stauff|mduggan]], alexbevi, [[User:Md5|bluegr]], [[User:jvprat|jvprat]], vcosta| | ||
companies=[[Dynamix]]| | companies=[[Dynamix]]| | ||
usedBy=[[Quarky & Quaysoo's Turbo Science]], <br>[[Heart of China]], <br>[[The Adventures of Willy Beamish]], <br>[[Rise of the Dragon]]| | usedBy=[[Quarky & Quaysoo's Turbo Science]], <br>[[Heart of China]], <br>[[The Adventures of Willy Beamish]], <br>[[Rise of the Dragon]]| | ||
dateAdded=| | dateAdded=2024-07-01| | ||
release=| | release=Since ScummVM X.X.0| | ||
}} | }} | ||
==External Wiki Links== | ==External Wiki Links== | ||
* [https://github.com/vcosta/scummvm/wiki WIKI containing the work done on DGDS so far] | * [https://github.com/vcosta/scummvm/wiki WIKI containing part of the work done on DGDS so far] | ||
* [http://www.shikadi.net/moddingwiki/RES_Format_(Stellar_7) Notes on the RES format] | * [http://www.shikadi.net/moddingwiki/RES_Format_(Stellar_7) Notes on the RES format] | ||
==External Engine Links== | ==External Engine Links (older, for reference only) == | ||
* [https://github.com/bluegr/scummvm/tree/dgds_new | * [https://github.com/bluegr/scummvm/tree/dgds_new Newer, refactored DGDS engine (bluegr)] | ||
* [https://github.com/vcosta/scummvm/tree/master/engines/dgds | * [https://github.com/vcosta/scummvm/tree/master/engines/dgds Newer DGDS engine (vcosta)] | ||
* [https://github.com/bluegr/scummvm-dgds Older | * [https://github.com/bluegr/scummvm-dgds Older, refactored DGDS engine (bluegr)] | ||
* [https://github.com/alexbevi/scummvm/tree/dgds Older | * [https://github.com/alexbevi/scummvm/tree/dgds Older DGDS engine (alexbevi)] | ||
* [http://code.google.com/p/scummvm-dgds/ Old Work in Progress Google code page (For Reference Only)] | * [http://code.google.com/p/scummvm-dgds/ Old Work in Progress Google code page (For Reference Only)] | ||
[[Category:Engines]] | [[Category:Engines]] |
Latest revision as of 21:24, 1 November 2024
DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was Rise of the Dragon) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway)
DGDS | ||
---|---|---|
Engine developer | mduggan, alexbevi, bluegr, jvprat, vcosta | |
Companies that used it | Dynamix | |
Games that use it | Quarky & Quaysoo's Turbo Science, Heart of China, The Adventures of Willy Beamish, Rise of the Dragon | |
Date added to ScummVM | 2024-07-01 | |
First release containing it | Since ScummVM X.X.0 |