Difference between revisions of "OpenQuest"
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Dreammaster (talk | contribs) m (OpenQuest supported by AGS in 2.3.0) |
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resolution=320x240 256 colors<br />(the AGS and Wintermute engines<br />currently requires 32-bit<br />color to be enabled)| | resolution=320x240 256 colors<br />(the AGS and Wintermute engines<br />currently requires 32-bit<br />color to be enabled)| | ||
engine=[[AGS]], [[SCUMM]], [[Wintermute]]| | engine=[[AGS]], [[SCUMM]], [[Wintermute]]| | ||
support=AGS: Supported since 2. | support=AGS: Supported since 2.5.0<br />Wintermute: Not officially supported.<br/>Engine included in ScummVM since 1.7.0<br />SCUMM: Not officially supported.<br/>Binary key has been changed to match<br />Day of the Tentacle for ScummVM detection| | ||
purchase=[http://www.adventurepuzzledesign.com/ Free from | purchase=[http://web.archive.org/web/20190615195036/http://www.adventurepuzzledesign.com/ Free from the developer's website] (via Internet Archive) | ||
}} | }} | ||
'''OpenQuest''' is an open source, two room adventure game that follows a two aliens who come to Earth in search of a stolen artifact. | '''OpenQuest''' is an open source, two room adventure game that follows a two aliens who come to Earth in search of a stolen artifact. | ||
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==External links== | ==External links== | ||
*[http://www.adventurepuzzledesign.com/ OpenQuest website] | *[http://web.archive.org/web/20190615195036/http://www.adventurepuzzledesign.com/ OpenQuest website] (archived) | ||
[[Category: AGS Games]] | [[Category: AGS Games]] | ||
[[Category: SCUMM Games]] | |||
[[Category: Wintermute Games]] | |||
[[Category: Supported Games]] | |||
[[Category: Fan Games]] | [[Category: Fan Games]] | ||
[[Category: Freeware Games]] | [[Category: Freeware Games]] | ||
Latest revision as of 21:45, 21 February 2024
OpenQuest | ||
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First release | 2007 | |
Also known as | Open Quest | |
Developed by | AGS: Michael Sheail SCUMM: SCUMMC team Wintermute: Jenni McMurray | |
Published by | AGS: Michael Sheail SCUMM: SCUMMC team Wintermute: Jenni McMurray | |
Distributed by | AGS: Michael Sheail SCUMM: SCUMMC team Wintermute: Jenni McMurray | |
Platforms | Windows | |
Resolution | 320x240 256 colors (the AGS and Wintermute engines currently requires 32-bit color to be enabled) | |
Engine | AGS, SCUMM, Wintermute | |
Support | AGS: Supported since 2.5.0 Wintermute: Not officially supported. Engine included in ScummVM since 1.7.0 SCUMM: Not officially supported. Binary key has been changed to match Day of the Tentacle for ScummVM detection | |
Available for Purchase |
Free from the developer's website (via Internet Archive) |
OpenQuest is an open source, two room adventure game that follows a two aliens who come to Earth in search of a stolen artifact.
It was originally created using Adventure Game Studio. Due to its open source nature, it has been converted to two other adventure game engines: SCUMM and Wintermute.
External links
- OpenQuest website (archived)