Difference between revisions of "Access"
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Dreammaster (talk | contribs) m (Added dateAdded for Access engine) |
Strangerke (talk | contribs) |
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[[Category:Engines]] | [[Category:Engines]] | ||
==Games supported== | |||
* Amazon: Guardians of Eden | |||
==Games using this engine== | |||
* Countdown | |||
* Martian Memorandum | |||
* Noctropolis | |||
* Synnergist | |||
* Under a Killing Moon | |||
==TODO== | |||
* Add a player for the music format used by AGoE demo | |||
* Implement proper sound queueing | |||
* Add more titles |
Revision as of 09:09, 20 December 2014
access | ||
---|---|---|
Engine developer | dreammaster, strangerke, johndoe | |
Companies that used it | Access Software, Flashpoint Productions, Vicarious Visions | |
Games that use it | Martian Memorandum, Amazon: Guardians of Eden, Noctropolis, Synnergist | |
Date added to ScummVM | 2014-12-19 | |
First release containing it | None |
External Links
The Access engine was used by by Access Software for several of their earlier games, as well as sold on for use in several other games from other companies.
Games supported
- Amazon: Guardians of Eden
Games using this engine
- Countdown
- Martian Memorandum
- Noctropolis
- Synnergist
- Under a Killing Moon
TODO
- Add a player for the music format used by AGoE demo
- Implement proper sound queueing
- Add more titles