Difference between revisions of "Access"
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m (Add link for games) |
(Engine was included in 1.8.0 release) |
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usedBy=[[Martian Memorandum]],<br />[[Amazon: Guardians of Eden]],<br />[[Noctropolis]],<br />[[Synnergist]]| | usedBy=[[Martian Memorandum]],<br />[[Amazon: Guardians of Eden]],<br />[[Noctropolis]],<br />[[Synnergist]]| | ||
dateAdded=Dec 19, 2014| | dateAdded=Dec 19, 2014| | ||
release= | release=1.8.0 | ||
}} | }} | ||
Revision as of 19:58, 18 October 2016
access | ||
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Engine developer | dreammaster, strangerke, johndoe | |
Companies that used it | Access Software, Flashpoint Productions, Vicarious Visions | |
Games that use it | Martian Memorandum, Amazon: Guardians of Eden, Noctropolis, Synnergist | |
Date added to ScummVM | 2014-12-19 | |
First release containing it | 1.8.0 |
External Links
The Access engine was used by by Access Software for several of their earlier games, as well as sold on for use in several other games from other companies.
Games supported
Other games using this engine
- Countdown
- Martian Memorandum
- Noctropolis
- Synnergist
- Under a Killing Moon
TODO
- Add a player for the music format used by AGoE demo
- Implement proper sound queueing
- Add more titles