Difference between revisions of "Efh"
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Thunderforge (talk | contribs) (→Status: Only MCGA graphics mode is supported) |
Thunderforge (talk | contribs) (Lowercase "from") |
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developer=[[User:strangerke|strangerke]]| | developer=[[User:strangerke|strangerke]]| | ||
companies=[[Electronic Arts]]| | companies=[[Electronic Arts]]| | ||
usedBy=[[Escape | usedBy=[[Escape fom Hell]]| | ||
dateAdded=November 11, 2022| | dateAdded=November 11, 2022| | ||
release=| | release=| | ||
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}} | }} | ||
The '''Efh''' engine was used by Electronic Arts in Escape | The '''Efh''' engine was used by Electronic Arts in ''[[Escape from Hell]]'', which is a game written from scratch using the same general look and gameplay used in Wasteland. | ||
The game uses a basic scripting mecanism to handle in-game interactions, but pretty much all the rest is hardcoded. | The game uses a basic scripting mecanism to handle in-game interactions, but pretty much all the rest is hardcoded. | ||
==Games== | ==Games== | ||
*[[Escape | *[[Escape from Hell]] | ||
==Status== | ==Status== |
Revision as of 02:44, 21 April 2023
Efh | ||
---|---|---|
Engine developer | strangerke | |
Companies that used it | Electronic Arts | |
Games that use it | Escape fom Hell | |
Date added to ScummVM | 2022-11-11 | |
First release containing it | None |
The Efh engine was used by Electronic Arts in Escape from Hell, which is a game written from scratch using the same general look and gameplay used in Wasteland.
The game uses a basic scripting mecanism to handle in-game interactions, but pretty much all the rest is hardcoded.
Games
Status
- Only known version supported (English DOS)
- Not fully tested yet
- Only MCGA graphics mode is supported