Difference between revisions of "DGDS"
Jump to navigation
Jump to search
(add an overall description of DGDS) |
(added notes about demos) |
||
Line 1: | Line 1: | ||
DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games | DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was [[Rise of the Dragon]]) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway) {{EngineDescription| | ||
name=DGDS| | name=DGDS| | ||
developer=alexbevi, [[User:Md5|bluegr]], [[User:jvprat|jvprat]], mduggan, vcosta| | developer=alexbevi, [[User:Md5|bluegr]], [[User:jvprat|jvprat]], mduggan, vcosta| |
Revision as of 11:59, 8 April 2024
DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was Rise of the Dragon) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway)
DGDS | ||
---|---|---|
Engine developer | alexbevi, bluegr, jvprat, mduggan, vcosta | |
Companies that used it | Dynamix | |
Games that use it | Quarky & Quaysoo's Turbo Science, Heart of China, The Adventures of Willy Beamish, Rise of the Dragon | |
Date added to ScummVM | Not Added | |
First release containing it | None |